unbindall // alias alias "GB" "use Gunblade;fov 95;cg_gun 0 alias "RG" "use Riotgun;fov 95;cg_gun 0;cg_handoffset 5;cg_guny -5;cg_gun_fov 140" alias "GL" "use Grenade Launcher;fov 95;cg_gun_fov 120;cg_gun 0;cg_guny 0;cg_handoffset 5 alias "RL" "use Rocket Launcher;fov 95;cg_gun 0; cg_gun_fov 110;cg_handoffset 5;cg_guny -5 alias "EB" "use Electrobolt; fov 95; cg_gun 0; cg_handoffset 0; cg_gun_fov 90;cg_guny 0 alias "LG" "use Lasergun;fov 95;cg_gun 0;cg_handoffset 0;cg_gun_fov 90;cg_guny 0 alias "PG" "use Plasmagun; fov 95;cg_gun 0;cg_guny 0;cg_gun_fov 110 // name & stuff clan "" color "140 0 15" setau model "monada" setau name ^1FX^7DAXIOZ^10^7R^1_ //weapons bind "1" use MachineGun bind 2 "RG" bind 4 "EB" bind 5 "PG" bind e "LG" bind q "RL" bind r "GL" bind MOUSE3 "GB" //movement cg_oldMovement "0" bind SPACE "+moveup" bind a "+moveleft" bind d "+moveright" bind w "+forward" bind CTRL "+movedown" bind shift "+speed" bind s "+back" //bindings bind TAB "+scores" bind f "timein" bind t "messagemode" bind z "timeout" bind y "messagemode2" bind x "timeout" bind BACKSPACE "drop weapon" bind F1 "vote yes" bind F2 "vote no" bind F3 "join" bind F4 "ready;say gl" bind F12 "screenshot" bind MOUSE1 "+attack" bind MOUSE2 "+special" bind MWHEELUP "say :p bind MWHEELDOWN "say <:o))))))" //crosshair color & stuff cg_crosshair "1" cg_crosshair_color "255 255 255" cg_crosshair_size "32" cg_crosshair_strong "0" cg_crosshair_strong_color "255 255 255" cg_crosshair_strong_size "32" //enemy models & stuff cg_forceMyTeamAlpha "1" cg_forceTeamPlayersTeamBeta "1" cg_teamALPHAcolor "255 255 255" cg_teamALPHAmodel "viciious" cg_teamALPHAskin "fullbright" cg_teamBETAcolor "255 255 0" cg_teamBETAmodel "padpork" cg_teamBETAskin "fullbright" cg_teamColoredBeams "1" // Rocket Trail & EB BEAM & Stuff cg_instabeam_alpha "0" cg_instabeam_time "0" cg_instabeam_width "0" cg_laserBeamSubdivisions "10" cg_grenadeTrail "0" cg_grenadeTrailAlpha "0" cg_ebbeam_alpha 1 cg_ebbeam_old 1 cg_ebbeam_time "2.2" cg_ebbeam_width "40" cg_explosionsDust "0" cg_explosionsRing "0" cg_bloodTrail "0" cg_bloodTrailAlpha "0" cg_gibs "0" cg_predictLaserBeam "1" cg_projectileAntilagOffset "1.0" cg_raceGhosts "0" cg_raceGhostsAlpha "0." cg_rocketFireTrail "0" cg_rocketTrail "0" cg_rocketTrailAlpha "0" //demos cl_demoavi_audio "0 cl_demoavi_fps "30" cl_demoavi_scissor "0" cl_demoavi_video "1" cl_download_allow_modules "0" cl_download_allow_modules_05 "1" cl_downloads "1" cl_downloads_from_web "1" cl_downloads_from_web_timeout "600" cg_autoaction_demo "1" cg_autoaction_screenshot "1" cg_autoaction_spectator "0" cg_autoaction_stats "0" // Fov & Gun Settings cg_gun "0" cg_gun_fov "110" cg_gunbob "0" cg_gunx "10" cg_guny "0" cg_gunz "0" zoomfov "60" zoomsens "0" fov "95" //Speedmeters,fps, hud cg_weaponlist "1" cg_weaponAutoswitch "2" cg_weaponFlashes "2" cl_maxfps "250" cg_showCaptureAreas "1" cg_showFPS "0" cg_showhelp "0" cg_showHUD "1" cg_showMiniMap "0" cg_clientHUD "crizis" cg_showAwards "0" cg_showBloodTrail "0" cg_showObituaries "3" cg_showPickup "1" cg_showPlayerNames "0" cg_showPlayerNames_alpha "0" cg_showPlayerNames_xoffset "0" cg_showPlayerNames_yoffset "0" cg_showPlayerNames_zfar "0" cg_showPlayerTrails "0" cg_showPointedPlayer "0" cg_showPressedKeys "0" cg_showSelfShadow "0" cg_showSpeed "0" cg_showTeamLocations "0" cg_showTimer "2" cg_showViewBlends "0" cg_showZoomEffect "0" cg_simpleItems "2" cg_simpleItemsSize "15" cg_cartoonEffects "0" cg_cartoonRockets "0" cg_chatBeep "1" cg_chatFilter "0" cg_chatFilterTV "2" cg_damage_blend "0" cg_damage_indicator "1" cg_damage_indicator_dir "1" cg_damage_indicator_dir_fade "50" cg_damage_indicator_fade "50" cg_damage_indicator_time "50" cg_damage_kick "0" cg_dashEffect "0" cg_debugLoading "0" cg_debugPlayerModels "0" cg_debugWeaponModels "0" cg_decals "0" cg_fallEffect "0" cg_handOffset "5" cg_noAutohop "0" cg_outlineItemsBlack "1" cg_outlineModels "0" cg_outlinePlayers "1" cg_outlinePlayersBlack "0" cg_outlineWorld "0" cg_particles "1" cg_pickup_flash "0" cg_placebo "0" cg_playerTrailsColor "0.0 1.0 0.0" cg_scoreboardFont "virtue_10" cg_scoreboardStats "1" cg_scoreboardWidthScale "1.0" cg_shadows "0" // Volume & Music s_khz "44" s_mixahead "0.2" s_module "1" s_musicvolume "0" s_swapstereo "0" s_volume "0.4" s_vorbis "1" scr_consize "0.5" scr_conspeed "3" cg_voiceChats "0" cg_volume_announcer "1.0" cg_volume_effects "1.200000" cg_volume_hitsound "0.700000" cg_volume_players "1.300000" cg_volume_voicechats "0.900000" // Mouse sensitivity "3.8" m_accel "0" m_filter "1" in_mouse "1" hand "0" in_dinput "1" in_grabinconsole "0" in_joystick "0" in_minmsecs "2" m_filterStrength "0.5" m_forward "1" m_pitch "0.022" m_raw "0" m_side "1" m_yaw "0.022" // Graphic & other stuff cl_checkForUpdate "1" cl_compresspackets "1" cl_debug_serverCmd "0" cl_freelook "1" cl_pps "62" cl_run "1" cl_sleep "0" cl_stereo "0" cl_stereo_separation "0.4" cl_synchusercmd "1" cl_ucmdMaxResend "3" con_chatmode "3" con_drawNotify "1" con_fontSystemBig "virtue_16" con_fontSystemMedium "bitstream_12" con_fontSystemSmall "bitstream_10" con_notifytime "3" con_printText "1" gl_delayfinish "1" gl_driver "opengl32.dll" gl_ext_bgra "1" gl_ext_compiled_vertex_array "1" gl_ext_depth_texture "1" gl_ext_draw_range_elements "1" gl_ext_fragment_shader "1" gl_ext_framebuffer_object "1" gl_ext_gamma_control "1" gl_ext_generate_mipmap "1" gl_ext_GLSL "1" gl_ext_GLSL_branching "1" gl_ext_GLSL_no_half_types "0" gl_ext_multitexture "1" gl_ext_occlusion_query "1" gl_ext_shader_objects "1" gl_ext_shading_language_100 "1" gl_ext_shadow "1" gl_ext_swap_control "1" gl_ext_texture3D "1" gl_ext_texture_compression "1" gl_ext_texture_cube_map "0" gl_ext_texture_edge_clamp "1" gl_ext_texture_env_add "1" gl_ext_texture_env_combine "1" gl_ext_texture_filter_anisotropic "0" gl_ext_texture_non_power_of_two "1" gl_ext_vertex_buffer_object "1" gl_ext_vertex_shader "1" gl_extensions "1" gl_finish "0" r_3dlabs_broken "1" r_bloom "0" r_bloom_alpha "0.2" r_bloom_darken "4" r_bloom_diamond_size "8" r_bloom_fast_sample "0" r_bloom_intensity "1.3" r_bloom_sample_size "320" r_clear "0" r_fullbright "0" r_colorbits "0" r_detailtextures "1" r_dynamiclight "0" r_environment_color "0 0 0" r_faceplanecull "1" r_fastsky "1" r_flarefade "3" r_flares "0" r_flaresize "40" r_gamma "1.5" r_ignorehwgamma "0" r_lighting_additivedlights "0" r_lighting_bumpscale "8" r_lighting_deluxemapping "0" r_lighting_diffuse2heightmap "0" r_lighting_glossexponent "48" r_lighting_glossintensity "2" r_lighting_maxlmblocksize "1024" r_lighting_models_followdeluxe "1" r_lighting_packlightmaps "1" r_lighting_specular "1" r_lighting_vertexlight "0" r_lodbias "3" r_lodscale "5.0" r_mapoverbrightbits "0" r_mode "9" r_occlusion_queries "2" r_occlusion_queries_finish "1" r_offsetmapping "0" r_offsetmapping_reliefmapping "0" r_offsetmapping_scale "0.02" r_outlines_cutoff "712" r_outlines_scale "1" r_outlines_world "1.8" r_overbrightbits "0" r_picmip "6"" r_portalmaps "1" r_portalmaps_maxtexsize "600" r_screenshot_jpeg "1" r_screenshot_jpeg_quality "100" r_shadows_alpha "0.4" r_shadows_maxtexsize "600" r_shadows_nudge "1" r_shadows_pcf "0" r_shadows_projection_distance "32" r_shadows_self_shadow "0" r_skymip "2" r_stencilbits "0" r_subdivisions "16" r_swapinterval "0" r_texturebits "0" r_texturefilter "1" r_texturemode "GL_LINEAR_MIPMAP_NEAREST" skin "default" sv_botpersonality "0" sv_debug_serverCmd "0" sv_lastAutoUpdate "0" sv_maxclients "8" sv_maxmvclients "4" sv_port "44400" sv_public "0" sv_pure "0" sv_reconnectlimit "3" sv_skilllevel "0" sv_uploads "1" sv_uploads_from_server "1" ui_sortmethod_direction "0" vid_customheight "768" vid_customwidth "1024" vid_displayfrequency "0" vid_fullscreen "1" vid_multiscreen_head "-1" vid_xpos "207" vid_ypos "187" win_noalttab "0" win_nowinkeys "0" // aliases