*3DSMAX_ASCIIEXPORT 200 *COMMENT "Generated by Q3Map2 (ydnar) -convert -format ase" *SCENE { *SCENE_FILENAME "metal_handrail.bsp" *SCENE_FIRSTFRAME 0 *SCENE_LASTFRAME 100 *SCENE_FRAMESPEED 30 *SCENE_TICKSPERFRAME 160 *SCENE_BACKGROUND_STATIC 0.0000 0.0000 0.0000 *SCENE_AMBIENT_STATIC 0.0000 0.0000 0.0000 } *MATERIAL_LIST { *MATERIAL_COUNT 3 *MATERIAL 0 { *MATERIAL_NAME "textures/common/caulk" *MATERIAL_CLASS "Standard" *MATERIAL_DIFFUSE 1.000000 1.000000 1.000000 *MATERIAL_SHADING Phong *MAP_DIFFUSE { *MAP_NAME "textures/common/caulk" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0 *MAP_TYPE Screen *BITMAP "..\textures\common\caulk.tga" *BITMAP_FILTER Pyramidal } } *MATERIAL 1 { *MATERIAL_NAME "textures/ecel/ecel_met03" *MATERIAL_CLASS "Standard" *MATERIAL_DIFFUSE 0.951250 0.973039 1.000000 *MATERIAL_SHADING Phong *MAP_DIFFUSE { *MAP_NAME "textures/ecel/ecel_met03" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0 *MAP_TYPE Screen *BITMAP "..\textures\ecel\ecel_met03.tga" *BITMAP_FILTER Pyramidal } } *MATERIAL 2 { *MATERIAL_NAME "textures/ecel/ecel_met03" *MATERIAL_CLASS "Standard" *MATERIAL_DIFFUSE 0.951250 0.973039 1.000000 *MATERIAL_SHADING Phong *MAP_DIFFUSE { *MAP_NAME "textures/ecel/ecel_met03" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0 *MAP_TYPE Screen *BITMAP "..\textures\ecel\ecel_met03.tga" *BITMAP_FILTER Pyramidal } } } *GEOMOBJECT { *NODE_NAME "mat2model0surf10" *NODE_TM { *NODE_NAME "mat2model0surf10" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 41 *MESH_NUMFACES 28 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 4.000000 144.000000 -8.000000 *MESH_VERTEX 1 4.000000 144.000000 16.000000 *MESH_VERTEX 2 3.000000 147.000000 16.000000 *MESH_VERTEX 3 3.000000 147.000000 -8.000000 *MESH_VERTEX 4 4.000000 144.000000 16.000000 *MESH_VERTEX 5 3.000000 143.250000 27.250000 *MESH_VERTEX 6 3.000000 147.000000 16.000000 *MESH_VERTEX 7 4.000000 141.000000 25.000000 *MESH_VERTEX 8 3.000000 141.000000 16.000000 *MESH_VERTEX 9 4.000000 144.000000 16.000000 *MESH_VERTEX 10 4.000000 144.000000 -8.000000 *MESH_VERTEX 11 3.000000 138.750000 22.750000 *MESH_VERTEX 12 4.000000 144.000000 16.000000 *MESH_VERTEX 13 3.000000 141.000000 16.000000 *MESH_VERTEX 14 4.000000 141.000000 25.000000 *MESH_VERTEX 15 4.000000 132.000000 28.000000 *MESH_VERTEX 16 3.000000 132.000000 25.000000 *MESH_VERTEX 17 4.000000 132.000000 28.000000 *MESH_VERTEX 18 3.000000 132.000000 31.000000 *MESH_VERTEX 19 4.000000 132.000000 28.000000 *MESH_VERTEX 20 4.000000 -120.000000 28.000000 *MESH_VERTEX 21 3.000000 132.000000 25.000000 *MESH_VERTEX 22 3.000000 -120.000000 25.000000 *MESH_VERTEX 23 4.000000 -120.000000 28.000000 *MESH_VERTEX 24 3.000000 -120.000000 25.000000 *MESH_VERTEX 25 3.000000 -126.750000 22.750000 *MESH_VERTEX 26 4.000000 -129.000000 25.000000 *MESH_VERTEX 27 3.000000 -131.250000 27.250000 *MESH_VERTEX 28 3.000000 -120.000000 31.000000 *MESH_VERTEX 29 4.000000 -132.000000 16.000000 *MESH_VERTEX 30 3.000000 -135.000000 16.000000 *MESH_VERTEX 31 3.000000 -135.000000 16.000000 *MESH_VERTEX 32 4.000000 -132.000000 16.000000 *MESH_VERTEX 33 4.000000 -132.000000 -8.000000 *MESH_VERTEX 34 3.000000 -135.000000 -8.000000 *MESH_VERTEX 35 3.000000 141.000000 -8.000000 *MESH_VERTEX 36 3.000000 132.000000 31.000000 *MESH_VERTEX 37 3.000000 -120.000000 31.000000 *MESH_VERTEX 38 3.000000 -129.000000 16.000000 *MESH_VERTEX 39 3.000000 -129.000000 16.000000 *MESH_VERTEX 40 3.000000 -129.000000 -8.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000 *MESH_FACENORMAL 2 0.707107 0.707107 0.000000 *MESH_FACENORMAL 3 0.577350 0.816497 0.000000 *MESH_FACENORMAL 4 -0.967538 -0.252725 0.000000 *MESH_FACENORMAL 5 0.000000 1.000000 0.000000 *MESH_FACENORMAL 6 -0.169102 0.985599 0.000000 *MESH_FACENORMAL 7 -0.967538 -0.252725 0.000000 *MESH_FACENORMAL 8 0.707107 -0.707107 0.000000 *MESH_FACENORMAL 9 0.816497 -0.577350 0.000000 *MESH_FACENORMAL 10 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 11 -0.985599 -0.169102 0.000000 *MESH_FACENORMAL 12 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 13 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 14 0.707107 -0.707107 0.000000 *MESH_FACENORMAL 15 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 16 0.000000 1.000000 0.000000 *MESH_FACENORMAL 17 -0.577350 0.816497 0.000000 *MESH_FACENORMAL 18 -0.877355 0.479842 0.000000 *MESH_FACENORMAL 19 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 20 -0.894427 -0.447214 0.000000 *MESH_FACENORMAL 21 -0.985599 -0.169102 0.000000 *MESH_FACENORMAL 22 -0.169102 -0.985599 0.000000 *MESH_FACENORMAL 23 -0.479842 -0.877355 0.000000 *MESH_FACENORMAL 24 0.707107 0.707107 0.000000 *MESH_FACENORMAL 25 0.169102 0.985599 0.000000 *MESH_FACENORMAL 26 0.816497 0.577350 0.000000 *MESH_FACENORMAL 27 0.985599 0.169102 0.000000 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 4 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 0.816497 0.408248 0.408248 *MESH_VERTEXNORMAL 6 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 7 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 8 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 9 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 10 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 11 0.816497 -0.408248 -0.408248 *MESH_VERTEXNORMAL 12 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 13 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 14 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 15 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 16 0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 17 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 18 0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 19 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 20 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 21 0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 22 0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 23 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 24 0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 25 0.816497 0.408248 -0.408248 *MESH_VERTEXNORMAL 26 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 27 0.816497 -0.408248 0.408248 *MESH_VERTEXNORMAL 28 0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 29 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 30 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 31 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 32 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 33 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 34 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 35 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 36 0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 37 0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 38 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 39 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 40 0.707107 0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 8 B: 10 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 5 B: 15 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 5 B: 36 C: 15 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 8 B: 35 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 8 A: 11 B: 13 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 9 A: 11 B: 12 C: 14 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 10 A: 11 B: 14 C: 17 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 11 A: 11 B: 17 C: 16 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 12 A: 18 B: 20 C: 19 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 13 A: 19 B: 20 C: 21 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 14 A: 20 B: 22 C: 21 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 15 A: 18 B: 37 C: 20 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 16 A: 23 B: 25 C: 24 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 17 A: 23 B: 26 C: 25 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 18 A: 23 B: 27 C: 26 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 19 A: 23 B: 28 C: 27 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 20 A: 26 B: 27 C: 29 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 21 A: 25 B: 26 C: 29 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 22 A: 27 B: 30 C: 29 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 23 A: 25 B: 29 C: 38 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 24 A: 31 B: 33 C: 32 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 25 A: 31 B: 34 C: 33 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 26 A: 32 B: 33 C: 39 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 27 A: 33 B: 40 C: 39 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 41 *MESH_TVERTLIST { *MESH_TVERT 0 0.031250 0.031250 1.000000 *MESH_TVERT 1 0.031250 0.218750 1.000000 *MESH_TVERT 2 0.062500 0.218750 1.000000 *MESH_TVERT 3 0.062500 0.031250 1.000000 *MESH_TVERT 4 0.031250 0.031250 1.000000 *MESH_TVERT 5 0.062500 0.125000 1.000000 *MESH_TVERT 6 0.062500 0.031250 1.000000 *MESH_TVERT 7 0.031250 0.125000 1.000000 *MESH_TVERT 8 0.250000 0.218750 1.000000 *MESH_TVERT 9 0.281250 0.218750 1.000000 *MESH_TVERT 10 0.281250 0.031250 1.000000 *MESH_TVERT 11 0.250000 0.125000 1.000000 *MESH_TVERT 12 0.281250 0.031250 1.000000 *MESH_TVERT 13 0.250000 0.031250 1.000000 *MESH_TVERT 14 0.281250 0.125000 1.000000 *MESH_TVERT 15 0.031250 0.218750 1.000000 *MESH_TVERT 16 0.250000 0.218750 1.000000 *MESH_TVERT 17 0.281250 0.218750 1.000000 *MESH_TVERT 18 0.125000 0.218750 1.000000 *MESH_TVERT 19 0.156250 0.218750 1.000000 *MESH_TVERT 20 0.156250 0.031250 1.000000 *MESH_TVERT 21 0.187500 0.218750 1.000000 *MESH_TVERT 22 0.187500 0.031250 1.000000 *MESH_TVERT 23 0.156250 0.218750 1.000000 *MESH_TVERT 24 0.187500 0.218750 1.000000 *MESH_TVERT 25 0.187500 0.125000 1.000000 *MESH_TVERT 26 0.156250 0.125000 1.000000 *MESH_TVERT 27 0.125000 0.125000 1.000000 *MESH_TVERT 28 0.125000 0.218750 1.000000 *MESH_TVERT 29 0.156250 0.031250 1.000000 *MESH_TVERT 30 0.125000 0.031250 1.000000 *MESH_TVERT 31 0.125000 0.218750 1.000000 *MESH_TVERT 32 0.156250 0.218750 1.000000 *MESH_TVERT 33 0.156250 0.031250 1.000000 *MESH_TVERT 34 0.125000 0.031250 1.000000 *MESH_TVERT 35 0.250000 0.031250 1.000000 *MESH_TVERT 36 0.062500 0.218750 1.000000 *MESH_TVERT 37 0.125000 0.031250 1.000000 *MESH_TVERT 38 0.187500 0.031250 1.000000 *MESH_TVERT 39 0.187500 0.218750 1.000000 *MESH_TVERT 40 0.187500 0.031250 1.000000 } *MESH_NUMTVFACES 28 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 6 5 *MESH_TFACE 3 4 5 7 *MESH_TFACE 4 8 10 9 *MESH_TFACE 5 5 15 7 *MESH_TFACE 6 5 36 15 *MESH_TFACE 7 8 35 10 *MESH_TFACE 8 11 13 12 *MESH_TFACE 9 11 12 14 *MESH_TFACE 10 11 14 17 *MESH_TFACE 11 11 17 16 *MESH_TFACE 12 18 20 19 *MESH_TFACE 13 19 20 21 *MESH_TFACE 14 20 22 21 *MESH_TFACE 15 18 37 20 *MESH_TFACE 16 23 25 24 *MESH_TFACE 17 23 26 25 *MESH_TFACE 18 23 27 26 *MESH_TFACE 19 23 28 27 *MESH_TFACE 20 26 27 29 *MESH_TFACE 21 25 26 29 *MESH_TFACE 22 27 30 29 *MESH_TFACE 23 25 29 38 *MESH_TFACE 24 31 33 32 *MESH_TFACE 25 31 34 33 *MESH_TFACE 26 32 33 39 *MESH_TFACE 27 33 40 39 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf11" *NODE_TM { *NODE_NAME "mat2model0surf11" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 4.000000 96.000000 -8.000000 *MESH_VERTEX 1 4.000000 96.000000 28.000000 *MESH_VERTEX 2 3.000000 99.000000 28.000000 *MESH_VERTEX 3 3.000000 99.000000 -8.000000 *MESH_VERTEX 4 3.000000 93.000000 28.000000 *MESH_VERTEX 5 3.000000 93.000000 -8.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 3 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 4 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 5 0.707107 -0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.156250 0.031250 1.000000 *MESH_TVERT 1 0.156250 0.218750 1.000000 *MESH_TVERT 2 0.187500 0.218750 1.000000 *MESH_TVERT 3 0.187500 0.031250 1.000000 *MESH_TVERT 4 0.125000 0.218750 1.000000 *MESH_TVERT 5 0.125000 0.031250 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 0 1 *MESH_TFACE 3 4 5 0 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf12" *NODE_TM { *NODE_NAME "mat2model0surf12" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 4.000000 48.000000 -8.000000 *MESH_VERTEX 1 4.000000 48.000000 28.000000 *MESH_VERTEX 2 3.000000 51.000000 28.000000 *MESH_VERTEX 3 3.000000 51.000000 -8.000000 *MESH_VERTEX 4 3.000000 45.000000 28.000000 *MESH_VERTEX 5 3.000000 45.000000 -8.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 3 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 4 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 5 0.707107 -0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.156250 0.031250 1.000000 *MESH_TVERT 1 0.156250 0.218750 1.000000 *MESH_TVERT 2 0.187500 0.218750 1.000000 *MESH_TVERT 3 0.187500 0.031250 1.000000 *MESH_TVERT 4 0.125000 0.218750 1.000000 *MESH_TVERT 5 0.125000 0.031250 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 0 1 *MESH_TFACE 3 4 5 0 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf13" *NODE_TM { *NODE_NAME "mat2model0surf13" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 4.000000 4.000000 -8.000000 *MESH_VERTEX 1 4.000000 4.000000 28.000000 *MESH_VERTEX 2 3.000000 7.000000 28.000000 *MESH_VERTEX 3 3.000000 7.000000 -8.000000 *MESH_VERTEX 4 3.000000 1.000000 28.000000 *MESH_VERTEX 5 3.000000 1.000000 -8.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 3 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 4 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 5 0.707107 -0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.156250 0.031250 1.000000 *MESH_TVERT 1 0.156250 0.218750 1.000000 *MESH_TVERT 2 0.187500 0.218750 1.000000 *MESH_TVERT 3 0.187500 0.031250 1.000000 *MESH_TVERT 4 0.125000 0.218750 1.000000 *MESH_TVERT 5 0.125000 0.031250 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 0 1 *MESH_TFACE 3 4 5 0 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf14" *NODE_TM { *NODE_NAME "mat2model0surf14" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 4.000000 -48.000000 -8.000000 *MESH_VERTEX 1 4.000000 -48.000000 28.000000 *MESH_VERTEX 2 3.000000 -45.000000 28.000000 *MESH_VERTEX 3 3.000000 -45.000000 -8.000000 *MESH_VERTEX 4 3.000000 -51.000000 28.000000 *MESH_VERTEX 5 3.000000 -51.000000 -8.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 3 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 4 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 5 0.707107 -0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.156250 0.031250 1.000000 *MESH_TVERT 1 0.156250 0.218750 1.000000 *MESH_TVERT 2 0.187500 0.218750 1.000000 *MESH_TVERT 3 0.187500 0.031250 1.000000 *MESH_TVERT 4 0.125000 0.218750 1.000000 *MESH_TVERT 5 0.125000 0.031250 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 0 1 *MESH_TFACE 3 4 5 0 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf15" *NODE_TM { *NODE_NAME "mat2model0surf15" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 4.000000 -96.000000 -8.000000 *MESH_VERTEX 1 3.000000 -93.000000 28.000000 *MESH_VERTEX 2 3.000000 -93.000000 -8.000000 *MESH_VERTEX 3 4.000000 -96.000000 28.000000 *MESH_VERTEX 4 3.000000 -99.000000 28.000000 *MESH_VERTEX 5 3.000000 -99.000000 -8.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.577350 -0.816497 0.000000 *MESH_FACENORMAL 2 0.707107 -0.707107 0.000000 *MESH_FACENORMAL 3 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 2 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 4 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 5 0.707107 -0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 0 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.156250 0.031250 1.000000 *MESH_TVERT 1 0.187500 0.218750 1.000000 *MESH_TVERT 2 0.187500 0.031250 1.000000 *MESH_TVERT 3 0.156250 0.218750 1.000000 *MESH_TVERT 4 0.125000 0.218750 1.000000 *MESH_TVERT 5 0.125000 0.031250 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 4 0 3 *MESH_TFACE 3 4 5 0 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf16" *NODE_TM { *NODE_NAME "mat2model0surf16" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 12 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 3.000000 147.000000 16.000000 *MESH_VERTEX 1 0.000000 148.000000 16.000000 *MESH_VERTEX 2 0.000000 148.000000 -8.000000 *MESH_VERTEX 3 3.000000 147.000000 -8.000000 *MESH_VERTEX 4 3.000000 143.250000 27.250000 *MESH_VERTEX 5 0.000000 148.000000 16.000000 *MESH_VERTEX 6 3.000000 147.000000 16.000000 *MESH_VERTEX 7 -3.000000 147.000000 16.000000 *MESH_VERTEX 8 -3.000000 147.000000 -8.000000 *MESH_VERTEX 9 0.000000 144.000000 28.000000 *MESH_VERTEX 10 -3.000000 143.250000 27.250000 *MESH_VERTEX 11 -3.000000 147.000000 16.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.816497 -0.577350 0.000000 *MESH_FACENORMAL 2 -0.169102 -0.985599 0.000000 *MESH_FACENORMAL 3 -0.985599 -0.169102 0.000000 *MESH_FACENORMAL 4 0.707107 0.707107 0.000000 *MESH_FACENORMAL 5 0.707107 0.707107 0.000000 *MESH_FACENORMAL 6 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 7 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 4 0.816497 0.408248 0.408248 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 6 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 7 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 8 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 9 0.000000 0.707107 0.707107 *MESH_VERTEXNORMAL 10 -0.816497 0.408248 0.408248 *MESH_VERTEXNORMAL 11 -0.707107 0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 1 B: 2 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 2 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 4 B: 5 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 5 B: 10 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 5 B: 11 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 12 *MESH_TVERTLIST { *MESH_TVERT 0 0.062500 0.218750 1.000000 *MESH_TVERT 1 0.093750 0.218750 1.000000 *MESH_TVERT 2 0.093750 0.031250 1.000000 *MESH_TVERT 3 0.062500 0.031250 1.000000 *MESH_TVERT 4 0.062500 0.125000 1.000000 *MESH_TVERT 5 0.093750 0.031250 1.000000 *MESH_TVERT 6 0.062500 0.031250 1.000000 *MESH_TVERT 7 0.125000 0.218750 1.000000 *MESH_TVERT 8 0.125000 0.031250 1.000000 *MESH_TVERT 9 0.093750 0.125000 1.000000 *MESH_TVERT 10 0.125000 0.125000 1.000000 *MESH_TVERT 11 0.125000 0.031250 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 1 2 7 *MESH_TFACE 2 0 3 2 *MESH_TFACE 3 2 8 7 *MESH_TFACE 4 4 6 5 *MESH_TFACE 5 4 5 9 *MESH_TFACE 6 5 10 9 *MESH_TFACE 7 5 11 10 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf17" *NODE_TM { *NODE_NAME "mat2model0surf17" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 12 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 0.000000 140.000000 -8.000000 *MESH_VERTEX 1 3.000000 141.000000 16.000000 *MESH_VERTEX 2 3.000000 141.000000 -8.000000 *MESH_VERTEX 3 0.000000 140.000000 16.000000 *MESH_VERTEX 4 0.000000 140.000000 16.000000 *MESH_VERTEX 5 3.000000 138.750000 22.750000 *MESH_VERTEX 6 3.000000 141.000000 16.000000 *MESH_VERTEX 7 0.000000 138.000000 22.000000 *MESH_VERTEX 8 -3.000000 141.000000 16.000000 *MESH_VERTEX 9 -3.000000 138.750000 22.750000 *MESH_VERTEX 10 -3.000000 141.000000 16.000000 *MESH_VERTEX 11 -3.000000 141.000000 -8.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.577350 -0.816497 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 2 -0.877355 -0.479842 0.000000 *MESH_FACENORMAL 3 0.707107 0.707107 0.000000 *MESH_FACENORMAL 4 0.577350 0.816497 0.000000 *MESH_FACENORMAL 5 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 6 -0.707107 0.707107 0.000000 *MESH_FACENORMAL 7 -0.894427 -0.447214 0.000000 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 5 0.816497 -0.408248 -0.408248 *MESH_VERTEXNORMAL 6 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 7 0.000000 -0.707107 -0.707107 *MESH_VERTEXNORMAL 8 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 9 -0.816497 -0.408248 -0.408248 *MESH_VERTEXNORMAL 10 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 11 -0.707107 -0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 3 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 4 B: 9 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 4 B: 7 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 0 B: 8 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 12 *MESH_TVERTLIST { *MESH_TVERT 0 0.218750 0.031250 1.000000 *MESH_TVERT 1 0.250000 0.218750 1.000000 *MESH_TVERT 2 0.250000 0.031250 1.000000 *MESH_TVERT 3 0.218750 0.218750 1.000000 *MESH_TVERT 4 0.218750 0.031250 1.000000 *MESH_TVERT 5 0.250000 0.125000 1.000000 *MESH_TVERT 6 0.250000 0.031250 1.000000 *MESH_TVERT 7 0.218750 0.125000 1.000000 *MESH_TVERT 8 0.187500 0.218750 1.000000 *MESH_TVERT 9 0.187500 0.125000 1.000000 *MESH_TVERT 10 0.187500 0.031250 1.000000 *MESH_TVERT 11 0.187500 0.031250 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 0 1 3 *MESH_TFACE 1 0 2 1 *MESH_TFACE 2 0 3 8 *MESH_TFACE 3 4 6 5 *MESH_TFACE 4 4 5 7 *MESH_TFACE 5 4 9 10 *MESH_TFACE 6 4 7 9 *MESH_TFACE 7 0 8 11 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf18" *NODE_TM { *NODE_NAME "mat2model0surf18" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 17 *MESH_NUMFACES 12 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 3.000000 143.250000 27.250000 *MESH_VERTEX 1 3.000000 132.000000 31.000000 *MESH_VERTEX 2 0.000000 132.000000 32.000000 *MESH_VERTEX 3 0.000000 144.000000 28.000000 *MESH_VERTEX 4 -3.000000 143.250000 27.250000 *MESH_VERTEX 5 -3.000000 132.000000 31.000000 *MESH_VERTEX 6 0.000000 -120.000000 32.000000 *MESH_VERTEX 7 3.000000 132.000000 31.000000 *MESH_VERTEX 8 3.000000 -120.000000 31.000000 *MESH_VERTEX 9 0.000000 -120.000000 32.000000 *MESH_VERTEX 10 3.000000 -120.000000 31.000000 *MESH_VERTEX 11 3.000000 -131.250000 27.250000 *MESH_VERTEX 12 0.000000 -132.000000 28.000000 *MESH_VERTEX 13 -3.000000 132.000000 31.000000 *MESH_VERTEX 14 -3.000000 -120.000000 31.000000 *MESH_VERTEX 15 -3.000000 -131.250000 27.250000 *MESH_VERTEX 16 -3.000000 -120.000000 31.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.169102 -0.985599 0.000000 *MESH_FACENORMAL 1 0.707107 0.707107 0.000000 *MESH_FACENORMAL 2 -0.707107 0.707107 0.000000 *MESH_FACENORMAL 3 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 4 0.707107 -0.707107 0.000000 *MESH_FACENORMAL 5 -0.707107 0.707107 0.000000 *MESH_FACENORMAL 6 0.894427 -0.447214 0.000000 *MESH_FACENORMAL 7 0.505449 0.862856 0.000000 *MESH_FACENORMAL 8 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 9 -0.169102 -0.985599 0.000000 *MESH_FACENORMAL 10 -0.707107 0.707107 0.000000 *MESH_FACENORMAL 11 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 0 0.816497 0.408248 0.408248 *MESH_VERTEXNORMAL 1 0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107 *MESH_VERTEXNORMAL 4 -0.816497 0.408248 0.408248 *MESH_VERTEXNORMAL 5 -0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 6 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 7 0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 8 0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 9 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 10 0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 11 0.816497 -0.408248 0.408248 *MESH_VERTEXNORMAL 12 0.000000 -0.707107 0.707107 *MESH_VERTEXNORMAL 13 -0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 14 -0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 15 -0.816497 -0.408248 0.408248 *MESH_VERTEXNORMAL 16 -0.707107 0.000000 0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 2 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 6 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 2 B: 4 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 5 B: 14 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 8 A: 9 B: 11 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 9 A: 9 B: 12 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 10 A: 9 B: 15 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 11 A: 9 B: 16 C: 15 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 17 *MESH_TVERTLIST { *MESH_TVERT 0 0.062500 0.125000 1.000000 *MESH_TVERT 1 0.062500 0.218750 1.000000 *MESH_TVERT 2 0.093750 0.218750 1.000000 *MESH_TVERT 3 0.093750 0.125000 1.000000 *MESH_TVERT 4 0.125000 0.125000 1.000000 *MESH_TVERT 5 0.062500 0.218750 1.000000 *MESH_TVERT 6 0.093750 0.031250 1.000000 *MESH_TVERT 7 0.125000 0.218750 1.000000 *MESH_TVERT 8 0.125000 0.031250 1.000000 *MESH_TVERT 9 0.093750 0.218750 1.000000 *MESH_TVERT 10 0.125000 0.218750 1.000000 *MESH_TVERT 11 0.125000 0.125000 1.000000 *MESH_TVERT 12 0.093750 0.125000 1.000000 *MESH_TVERT 13 0.125000 0.218750 1.000000 *MESH_TVERT 14 0.062500 0.031250 1.000000 *MESH_TVERT 15 0.062500 0.125000 1.000000 *MESH_TVERT 16 0.062500 0.218750 1.000000 } *MESH_NUMTVFACES 12 *MESH_TFACELIST { *MESH_TFACE 0 0 3 2 *MESH_TFACE 1 2 5 6 *MESH_TFACE 2 2 6 7 *MESH_TFACE 3 0 2 1 *MESH_TFACE 4 2 3 4 *MESH_TFACE 5 6 8 7 *MESH_TFACE 6 2 4 13 *MESH_TFACE 7 5 14 6 *MESH_TFACE 8 9 11 10 *MESH_TFACE 9 9 12 11 *MESH_TFACE 10 9 15 12 *MESH_TFACE 11 9 16 15 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf19" *NODE_TM { *NODE_NAME "mat2model0surf19" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 17 *MESH_NUMFACES 12 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 0.000000 132.000000 24.000000 *MESH_VERTEX 1 3.000000 132.000000 25.000000 *MESH_VERTEX 2 3.000000 138.750000 22.750000 *MESH_VERTEX 3 0.000000 138.000000 22.000000 *MESH_VERTEX 4 -3.000000 138.750000 22.750000 *MESH_VERTEX 5 0.000000 -120.000000 24.000000 *MESH_VERTEX 6 -3.000000 132.000000 25.000000 *MESH_VERTEX 7 3.000000 132.000000 25.000000 *MESH_VERTEX 8 3.000000 -120.000000 25.000000 *MESH_VERTEX 9 3.000000 -126.750000 22.750000 *MESH_VERTEX 10 3.000000 -120.000000 25.000000 *MESH_VERTEX 11 0.000000 -120.000000 24.000000 *MESH_VERTEX 12 0.000000 -126.000000 22.000000 *MESH_VERTEX 13 -3.000000 132.000000 25.000000 *MESH_VERTEX 14 -3.000000 -120.000000 25.000000 *MESH_VERTEX 15 -3.000000 -120.000000 25.000000 *MESH_VERTEX 16 -3.000000 -126.750000 22.750000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.169102 -0.985599 0.000000 *MESH_FACENORMAL 1 -0.577350 0.816497 0.000000 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 3 0.707107 -0.707107 0.000000 *MESH_FACENORMAL 4 -0.169102 0.985599 0.000000 *MESH_FACENORMAL 5 -0.577350 0.816497 0.000000 *MESH_FACENORMAL 6 1.000000 0.000000 0.000000 *MESH_FACENORMAL 7 0.505449 0.862856 0.000000 *MESH_FACENORMAL 8 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 9 -0.169102 -0.985599 0.000000 *MESH_FACENORMAL 10 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 11 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 2 0.816497 -0.408248 -0.408248 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 -0.707107 *MESH_VERTEXNORMAL 4 -0.816497 -0.408248 -0.408248 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 6 -0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 7 0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 8 0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 9 0.816497 0.408248 -0.408248 *MESH_VERTEXNORMAL 10 0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 11 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 12 0.000000 0.707107 -0.707107 *MESH_VERTEXNORMAL 13 -0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 14 -0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 15 -0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 16 -0.816497 0.408248 -0.408248 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 7 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 0 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 5 B: 7 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 0 B: 13 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 5 B: 14 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 8 A: 9 B: 11 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 9 A: 9 B: 12 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 10 A: 11 B: 12 C: 16 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 11 A: 11 B: 16 C: 15 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 17 *MESH_TVERTLIST { *MESH_TVERT 0 0.218750 0.218750 1.000000 *MESH_TVERT 1 0.250000 0.218750 1.000000 *MESH_TVERT 2 0.250000 0.125000 1.000000 *MESH_TVERT 3 0.218750 0.125000 1.000000 *MESH_TVERT 4 0.187500 0.125000 1.000000 *MESH_TVERT 5 0.218750 0.031250 1.000000 *MESH_TVERT 6 0.250000 0.218750 1.000000 *MESH_TVERT 7 0.187500 0.218750 1.000000 *MESH_TVERT 8 0.187500 0.031250 1.000000 *MESH_TVERT 9 0.187500 0.125000 1.000000 *MESH_TVERT 10 0.187500 0.218750 1.000000 *MESH_TVERT 11 0.218750 0.218750 1.000000 *MESH_TVERT 12 0.218750 0.125000 1.000000 *MESH_TVERT 13 0.187500 0.218750 1.000000 *MESH_TVERT 14 0.250000 0.031250 1.000000 *MESH_TVERT 15 0.250000 0.218750 1.000000 *MESH_TVERT 16 0.250000 0.125000 1.000000 } *MESH_NUMTVFACES 12 *MESH_TFACELIST { *MESH_TFACE 0 0 3 2 *MESH_TFACE 1 0 7 5 *MESH_TFACE 2 0 2 1 *MESH_TFACE 3 0 4 3 *MESH_TFACE 4 0 5 6 *MESH_TFACE 5 5 7 8 *MESH_TFACE 6 0 13 4 *MESH_TFACE 7 5 14 6 *MESH_TFACE 8 9 11 10 *MESH_TFACE 9 9 12 11 *MESH_TFACE 10 11 12 16 *MESH_TFACE 11 11 16 15 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf20" *NODE_TM { *NODE_NAME "mat2model0surf20" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 3.000000 99.000000 28.000000 *MESH_VERTEX 1 0.000000 100.000000 -8.000000 *MESH_VERTEX 2 3.000000 99.000000 -8.000000 *MESH_VERTEX 3 0.000000 100.000000 28.000000 *MESH_VERTEX 4 -3.000000 99.000000 28.000000 *MESH_VERTEX 5 -3.000000 99.000000 -8.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.577350 -0.816497 0.000000 *MESH_FACENORMAL 2 0.577350 -0.816497 0.000000 *MESH_FACENORMAL 3 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 0 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 4 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 5 -0.707107 0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 1 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 1 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.187500 0.218750 1.000000 *MESH_TVERT 1 0.218750 0.031250 1.000000 *MESH_TVERT 2 0.187500 0.031250 1.000000 *MESH_TVERT 3 0.218750 0.218750 1.000000 *MESH_TVERT 4 0.250000 0.218750 1.000000 *MESH_TVERT 5 0.250000 0.031250 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 1 4 3 *MESH_TFACE 3 1 5 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf21" *NODE_TM { *NODE_NAME "mat2model0surf21" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 0.000000 92.000000 -8.000000 *MESH_VERTEX 1 0.000000 92.000000 28.000000 *MESH_VERTEX 2 3.000000 93.000000 28.000000 *MESH_VERTEX 3 3.000000 93.000000 -8.000000 *MESH_VERTEX 4 -3.000000 93.000000 28.000000 *MESH_VERTEX 5 -3.000000 93.000000 -8.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 3 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 3 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 4 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 5 -0.707107 -0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.093750 0.031250 1.000000 *MESH_TVERT 1 0.093750 0.218750 1.000000 *MESH_TVERT 2 0.125000 0.218750 1.000000 *MESH_TVERT 3 0.125000 0.031250 1.000000 *MESH_TVERT 4 0.062500 0.218750 1.000000 *MESH_TVERT 5 0.062500 0.031250 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 0 1 *MESH_TFACE 3 4 5 0 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf22" *NODE_TM { *NODE_NAME "mat2model0surf22" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 3.000000 51.000000 28.000000 *MESH_VERTEX 1 0.000000 52.000000 -8.000000 *MESH_VERTEX 2 3.000000 51.000000 -8.000000 *MESH_VERTEX 3 0.000000 52.000000 28.000000 *MESH_VERTEX 4 -3.000000 51.000000 28.000000 *MESH_VERTEX 5 -3.000000 51.000000 -8.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.577350 -0.816497 0.000000 *MESH_FACENORMAL 2 0.577350 -0.816497 0.000000 *MESH_FACENORMAL 3 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 0 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 4 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 5 -0.707107 0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 1 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 1 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.187500 0.218750 1.000000 *MESH_TVERT 1 0.218750 0.031250 1.000000 *MESH_TVERT 2 0.187500 0.031250 1.000000 *MESH_TVERT 3 0.218750 0.218750 1.000000 *MESH_TVERT 4 0.250000 0.218750 1.000000 *MESH_TVERT 5 0.250000 0.031250 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 1 4 3 *MESH_TFACE 3 1 5 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf23" *NODE_TM { *NODE_NAME "mat2model0surf23" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 0.000000 44.000000 -8.000000 *MESH_VERTEX 1 0.000000 44.000000 28.000000 *MESH_VERTEX 2 3.000000 45.000000 28.000000 *MESH_VERTEX 3 3.000000 45.000000 -8.000000 *MESH_VERTEX 4 -3.000000 45.000000 28.000000 *MESH_VERTEX 5 -3.000000 45.000000 -8.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 3 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 3 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 4 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 5 -0.707107 -0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.093750 0.031250 1.000000 *MESH_TVERT 1 0.093750 0.218750 1.000000 *MESH_TVERT 2 0.125000 0.218750 1.000000 *MESH_TVERT 3 0.125000 0.031250 1.000000 *MESH_TVERT 4 0.062500 0.218750 1.000000 *MESH_TVERT 5 0.062500 0.031250 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 0 1 *MESH_TFACE 3 4 5 0 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf24" *NODE_TM { *NODE_NAME "mat2model0surf24" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 3.000000 7.000000 28.000000 *MESH_VERTEX 1 0.000000 8.000000 28.000000 *MESH_VERTEX 2 0.000000 8.000000 -8.000000 *MESH_VERTEX 3 3.000000 7.000000 -8.000000 *MESH_VERTEX 4 -3.000000 7.000000 28.000000 *MESH_VERTEX 5 -3.000000 7.000000 -8.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000 *MESH_FACENORMAL 2 0.169102 -0.985599 0.000000 *MESH_FACENORMAL 3 0.985599 -0.169102 0.000000 *MESH_VERTEXNORMAL 0 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 4 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 5 -0.707107 0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.187500 0.218750 1.000000 *MESH_TVERT 1 0.218750 0.218750 1.000000 *MESH_TVERT 2 0.218750 0.031250 1.000000 *MESH_TVERT 3 0.187500 0.031250 1.000000 *MESH_TVERT 4 0.250000 0.218750 1.000000 *MESH_TVERT 5 0.250000 0.031250 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 2 4 1 *MESH_TFACE 3 2 5 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf25" *NODE_TM { *NODE_NAME "mat2model0surf25" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 0.000000 0.000000 -8.000000 *MESH_VERTEX 1 0.000000 0.000000 28.000000 *MESH_VERTEX 2 3.000000 1.000000 28.000000 *MESH_VERTEX 3 3.000000 1.000000 -8.000000 *MESH_VERTEX 4 -3.000000 1.000000 28.000000 *MESH_VERTEX 5 -3.000000 1.000000 -8.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 3 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 3 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 4 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 5 -0.707107 -0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.093750 0.031250 1.000000 *MESH_TVERT 1 0.093750 0.218750 1.000000 *MESH_TVERT 2 0.125000 0.218750 1.000000 *MESH_TVERT 3 0.125000 0.031250 1.000000 *MESH_TVERT 4 0.062500 0.218750 1.000000 *MESH_TVERT 5 0.062500 0.031250 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 0 1 *MESH_TFACE 3 4 5 0 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf26" *NODE_TM { *NODE_NAME "mat2model0surf26" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 3.000000 -45.000000 28.000000 *MESH_VERTEX 1 0.000000 -44.000000 28.000000 *MESH_VERTEX 2 0.000000 -44.000000 -8.000000 *MESH_VERTEX 3 3.000000 -45.000000 -8.000000 *MESH_VERTEX 4 -3.000000 -45.000000 28.000000 *MESH_VERTEX 5 -3.000000 -45.000000 -8.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000 *MESH_FACENORMAL 2 0.169102 -0.985599 0.000000 *MESH_FACENORMAL 3 0.985599 -0.169102 0.000000 *MESH_VERTEXNORMAL 0 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 4 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 5 -0.707107 0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.187500 0.218750 1.000000 *MESH_TVERT 1 0.218750 0.218750 1.000000 *MESH_TVERT 2 0.218750 0.031250 1.000000 *MESH_TVERT 3 0.187500 0.031250 1.000000 *MESH_TVERT 4 0.250000 0.218750 1.000000 *MESH_TVERT 5 0.250000 0.031250 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 2 4 1 *MESH_TFACE 3 2 5 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf27" *NODE_TM { *NODE_NAME "mat2model0surf27" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 0.000000 -52.000000 -8.000000 *MESH_VERTEX 1 0.000000 -52.000000 28.000000 *MESH_VERTEX 2 3.000000 -51.000000 28.000000 *MESH_VERTEX 3 3.000000 -51.000000 -8.000000 *MESH_VERTEX 4 -3.000000 -51.000000 28.000000 *MESH_VERTEX 5 -3.000000 -51.000000 -8.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 3 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 3 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 4 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 5 -0.707107 -0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.093750 0.031250 1.000000 *MESH_TVERT 1 0.093750 0.218750 1.000000 *MESH_TVERT 2 0.125000 0.218750 1.000000 *MESH_TVERT 3 0.125000 0.031250 1.000000 *MESH_TVERT 4 0.062500 0.218750 1.000000 *MESH_TVERT 5 0.062500 0.031250 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 0 1 *MESH_TFACE 3 4 5 0 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf28" *NODE_TM { *NODE_NAME "mat2model0surf28" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 3.000000 -93.000000 28.000000 *MESH_VERTEX 1 0.000000 -92.000000 -8.000000 *MESH_VERTEX 2 3.000000 -93.000000 -8.000000 *MESH_VERTEX 3 0.000000 -92.000000 28.000000 *MESH_VERTEX 4 -3.000000 -93.000000 28.000000 *MESH_VERTEX 5 -3.000000 -93.000000 -8.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.577350 -0.816497 0.000000 *MESH_FACENORMAL 2 0.577350 -0.816497 0.000000 *MESH_FACENORMAL 3 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 0 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 4 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 5 -0.707107 0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 1 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 1 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.187500 0.218750 1.000000 *MESH_TVERT 1 0.218750 0.031250 1.000000 *MESH_TVERT 2 0.187500 0.031250 1.000000 *MESH_TVERT 3 0.218750 0.218750 1.000000 *MESH_TVERT 4 0.250000 0.218750 1.000000 *MESH_TVERT 5 0.250000 0.031250 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 1 4 3 *MESH_TFACE 3 1 5 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf29" *NODE_TM { *NODE_NAME "mat2model0surf29" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 0.000000 -100.000000 -8.000000 *MESH_VERTEX 1 3.000000 -99.000000 28.000000 *MESH_VERTEX 2 3.000000 -99.000000 -8.000000 *MESH_VERTEX 3 0.000000 -100.000000 28.000000 *MESH_VERTEX 4 -3.000000 -99.000000 28.000000 *MESH_VERTEX 5 -3.000000 -99.000000 -8.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.577350 -0.816497 0.000000 *MESH_FACENORMAL 2 0.707107 -0.707107 0.000000 *MESH_FACENORMAL 3 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 4 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 5 -0.707107 -0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 0 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.093750 0.031250 1.000000 *MESH_TVERT 1 0.125000 0.218750 1.000000 *MESH_TVERT 2 0.125000 0.031250 1.000000 *MESH_TVERT 3 0.093750 0.218750 1.000000 *MESH_TVERT 4 0.062500 0.218750 1.000000 *MESH_TVERT 5 0.062500 0.031250 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 4 0 3 *MESH_TFACE 3 4 5 0 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf30" *NODE_TM { *NODE_NAME "mat2model0surf30" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 12 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 3.000000 -126.750000 22.750000 *MESH_VERTEX 1 0.000000 -126.000000 22.000000 *MESH_VERTEX 2 0.000000 -128.000000 16.000000 *MESH_VERTEX 3 3.000000 -129.000000 16.000000 *MESH_VERTEX 4 -3.000000 -126.750000 22.750000 *MESH_VERTEX 5 -3.000000 -129.000000 16.000000 *MESH_VERTEX 6 0.000000 -128.000000 -8.000000 *MESH_VERTEX 7 0.000000 -128.000000 16.000000 *MESH_VERTEX 8 -3.000000 -129.000000 16.000000 *MESH_VERTEX 9 3.000000 -129.000000 16.000000 *MESH_VERTEX 10 3.000000 -129.000000 -8.000000 *MESH_VERTEX 11 -3.000000 -129.000000 -8.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 0.169102 -0.985599 0.000000 *MESH_FACENORMAL 2 -0.169102 -0.985599 0.000000 *MESH_FACENORMAL 3 0.985599 -0.169102 0.000000 *MESH_FACENORMAL 4 -0.707107 0.707107 0.000000 *MESH_FACENORMAL 5 -0.707107 0.707107 0.000000 *MESH_FACENORMAL 6 -0.985599 0.169102 0.000000 *MESH_FACENORMAL 7 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 0 0.816497 0.408248 -0.408248 *MESH_VERTEXNORMAL 1 0.000000 0.707107 -0.707107 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 4 -0.816497 0.408248 -0.408248 *MESH_VERTEXNORMAL 5 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 6 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 7 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 8 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 9 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 10 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 11 -0.707107 0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 1 B: 2 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 6 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 6 B: 7 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 6 B: 9 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 6 B: 11 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 12 *MESH_TVERTLIST { *MESH_TVERT 0 0.187500 0.125000 1.000000 *MESH_TVERT 1 0.218750 0.125000 1.000000 *MESH_TVERT 2 0.218750 0.031250 1.000000 *MESH_TVERT 3 0.187500 0.031250 1.000000 *MESH_TVERT 4 0.250000 0.125000 1.000000 *MESH_TVERT 5 0.250000 0.031250 1.000000 *MESH_TVERT 6 0.218750 0.031250 1.000000 *MESH_TVERT 7 0.218750 0.218750 1.000000 *MESH_TVERT 8 0.250000 0.218750 1.000000 *MESH_TVERT 9 0.187500 0.218750 1.000000 *MESH_TVERT 10 0.187500 0.031250 1.000000 *MESH_TVERT 11 0.250000 0.031250 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 1 2 4 *MESH_TFACE 2 0 3 2 *MESH_TFACE 3 2 5 4 *MESH_TFACE 4 6 8 7 *MESH_TFACE 5 6 7 9 *MESH_TFACE 6 6 9 10 *MESH_TFACE 7 6 11 8 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf31" *NODE_TM { *NODE_NAME "mat2model0surf31" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 12 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 0.000000 -136.000000 16.000000 *MESH_VERTEX 1 0.000000 -132.000000 28.000000 *MESH_VERTEX 2 3.000000 -131.250000 27.250000 *MESH_VERTEX 3 3.000000 -135.000000 16.000000 *MESH_VERTEX 4 -3.000000 -131.250000 27.250000 *MESH_VERTEX 5 -3.000000 -135.000000 16.000000 *MESH_VERTEX 6 -3.000000 -135.000000 16.000000 *MESH_VERTEX 7 0.000000 -136.000000 16.000000 *MESH_VERTEX 8 0.000000 -136.000000 -8.000000 *MESH_VERTEX 9 3.000000 -135.000000 16.000000 *MESH_VERTEX 10 3.000000 -135.000000 -8.000000 *MESH_VERTEX 11 -3.000000 -135.000000 -8.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 2 -0.169102 -0.985599 0.000000 *MESH_FACENORMAL 3 0.707107 0.707107 0.000000 *MESH_FACENORMAL 4 -0.707107 0.707107 0.000000 *MESH_FACENORMAL 5 -0.967538 0.252725 0.000000 *MESH_FACENORMAL 6 -0.967538 -0.252725 0.000000 *MESH_FACENORMAL 7 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 0.707107 *MESH_VERTEXNORMAL 2 0.816497 -0.408248 0.408248 *MESH_VERTEXNORMAL 3 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 4 -0.816497 -0.408248 0.408248 *MESH_VERTEXNORMAL 5 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 6 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 7 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 8 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 9 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 10 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 11 -0.707107 -0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 6 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 7 B: 8 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 8 B: 10 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 6 B: 11 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 12 *MESH_TVERTLIST { *MESH_TVERT 0 0.093750 0.031250 1.000000 *MESH_TVERT 1 0.093750 0.125000 1.000000 *MESH_TVERT 2 0.125000 0.125000 1.000000 *MESH_TVERT 3 0.125000 0.031250 1.000000 *MESH_TVERT 4 0.062500 0.125000 1.000000 *MESH_TVERT 5 0.062500 0.031250 1.000000 *MESH_TVERT 6 0.062500 0.218750 1.000000 *MESH_TVERT 7 0.093750 0.218750 1.000000 *MESH_TVERT 8 0.093750 0.031250 1.000000 *MESH_TVERT 9 0.125000 0.218750 1.000000 *MESH_TVERT 10 0.125000 0.031250 1.000000 *MESH_TVERT 11 0.062500 0.031250 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 4 *MESH_TFACE 2 0 3 2 *MESH_TFACE 3 0 4 5 *MESH_TFACE 4 6 8 7 *MESH_TFACE 5 7 8 9 *MESH_TFACE 6 8 10 9 *MESH_TFACE 7 6 11 8 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf32" *NODE_TM { *NODE_NAME "mat2model0surf32" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 43 *MESH_NUMFACES 28 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -3.000000 147.000000 16.000000 *MESH_VERTEX 1 -4.000000 144.000000 16.000000 *MESH_VERTEX 2 -4.000000 144.000000 -8.000000 *MESH_VERTEX 3 -3.000000 147.000000 -8.000000 *MESH_VERTEX 4 -3.000000 143.250000 27.250000 *MESH_VERTEX 5 -4.000000 144.000000 16.000000 *MESH_VERTEX 6 -3.000000 147.000000 16.000000 *MESH_VERTEX 7 -4.000000 141.000000 25.000000 *MESH_VERTEX 8 -3.000000 141.000000 16.000000 *MESH_VERTEX 9 -3.000000 141.000000 -8.000000 *MESH_VERTEX 10 -3.000000 138.750000 22.750000 *MESH_VERTEX 11 -3.000000 141.000000 16.000000 *MESH_VERTEX 12 -4.000000 132.000000 28.000000 *MESH_VERTEX 13 -3.000000 132.000000 25.000000 *MESH_VERTEX 14 -3.000000 132.000000 25.000000 *MESH_VERTEX 15 -4.000000 132.000000 28.000000 *MESH_VERTEX 16 -4.000000 -120.000000 28.000000 *MESH_VERTEX 17 -3.000000 132.000000 31.000000 *MESH_VERTEX 18 -4.000000 -120.000000 28.000000 *MESH_VERTEX 19 -4.000000 132.000000 28.000000 *MESH_VERTEX 20 -3.000000 132.000000 31.000000 *MESH_VERTEX 21 -3.000000 -120.000000 25.000000 *MESH_VERTEX 22 -3.000000 -126.750000 22.750000 *MESH_VERTEX 23 -3.000000 -120.000000 25.000000 *MESH_VERTEX 24 -4.000000 -120.000000 28.000000 *MESH_VERTEX 25 -4.000000 -129.000000 25.000000 *MESH_VERTEX 26 -4.000000 -120.000000 28.000000 *MESH_VERTEX 27 -3.000000 -120.000000 31.000000 *MESH_VERTEX 28 -3.000000 -131.250000 27.250000 *MESH_VERTEX 29 -4.000000 -129.000000 25.000000 *MESH_VERTEX 30 -4.000000 -132.000000 16.000000 *MESH_VERTEX 31 -4.000000 -132.000000 16.000000 *MESH_VERTEX 32 -3.000000 -129.000000 16.000000 *MESH_VERTEX 33 -3.000000 -129.000000 16.000000 *MESH_VERTEX 34 -4.000000 -132.000000 16.000000 *MESH_VERTEX 35 -4.000000 -132.000000 -8.000000 *MESH_VERTEX 36 -3.000000 -135.000000 16.000000 *MESH_VERTEX 37 -4.000000 -132.000000 -8.000000 *MESH_VERTEX 38 -3.000000 -135.000000 16.000000 *MESH_VERTEX 39 -3.000000 -135.000000 -8.000000 *MESH_VERTEX 40 -4.000000 -132.000000 16.000000 *MESH_VERTEX 41 -3.000000 -120.000000 31.000000 *MESH_VERTEX 42 -3.000000 -129.000000 -8.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 3 0.707107 0.707107 0.000000 *MESH_FACENORMAL 4 0.577350 0.816497 0.000000 *MESH_FACENORMAL 5 -0.894427 -0.447214 0.000000 *MESH_FACENORMAL 6 -0.707107 0.707107 0.000000 *MESH_FACENORMAL 7 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 8 1.000000 0.000000 0.000000 *MESH_FACENORMAL 9 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 10 0.707107 -0.707107 0.000000 *MESH_FACENORMAL 11 0.577350 -0.816497 0.000000 *MESH_FACENORMAL 12 0.000000 1.000000 0.000000 *MESH_FACENORMAL 13 0.707107 0.707107 0.000000 *MESH_FACENORMAL 14 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 15 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 16 0.707107 0.707107 0.000000 *MESH_FACENORMAL 17 0.169102 0.985599 0.000000 *MESH_FACENORMAL 18 0.877355 0.479842 0.000000 *MESH_FACENORMAL 19 0.967538 0.252725 0.000000 *MESH_FACENORMAL 20 -0.967538 -0.252725 0.000000 *MESH_FACENORMAL 21 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 22 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 23 -0.577350 -0.816497 0.000000 *MESH_FACENORMAL 24 -0.707107 0.707107 0.000000 *MESH_FACENORMAL 25 -0.447214 0.894427 0.000000 *MESH_FACENORMAL 26 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 27 0.169102 -0.985599 0.000000 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 4 -0.816497 0.408248 0.408248 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 6 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 7 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 8 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 9 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 10 -0.816497 -0.408248 -0.408248 *MESH_VERTEXNORMAL 11 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 12 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 13 -0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 14 -0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 15 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 16 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 17 -0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 18 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 19 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 20 -0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 21 -0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 22 -0.816497 0.408248 -0.408248 *MESH_VERTEXNORMAL 23 -0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 24 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 25 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 26 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 27 -0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 28 -0.816497 -0.408248 0.408248 *MESH_VERTEXNORMAL 29 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 30 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 31 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 32 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 33 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 34 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 35 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 36 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 37 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 38 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 39 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 40 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 41 -0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 42 -0.707107 0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 1 B: 2 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 2 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 5 B: 10 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 5 B: 11 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 8 A: 4 B: 7 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 9 A: 7 B: 10 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 10 A: 4 B: 12 C: 17 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 11 A: 10 B: 13 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 12 A: 14 B: 16 C: 15 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 13 A: 14 B: 21 C: 16 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 14 A: 18 B: 20 C: 19 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 15 A: 18 B: 41 C: 20 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 16 A: 22 B: 24 C: 23 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 17 A: 22 B: 25 C: 24 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 18 A: 22 B: 31 C: 25 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 19 A: 22 B: 32 C: 31 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 20 A: 26 B: 28 C: 27 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 21 A: 26 B: 29 C: 28 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 22 A: 28 B: 29 C: 30 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 23 A: 28 B: 30 C: 36 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 24 A: 33 B: 35 C: 34 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 25 A: 33 B: 42 C: 35 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 26 A: 37 B: 39 C: 38 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 27 A: 37 B: 38 C: 40 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 43 *MESH_TVERTLIST { *MESH_TVERT 0 0.125000 0.218750 1.000000 *MESH_TVERT 1 0.156250 0.218750 1.000000 *MESH_TVERT 2 0.156250 0.031250 1.000000 *MESH_TVERT 3 0.125000 0.031250 1.000000 *MESH_TVERT 4 0.125000 0.125000 1.000000 *MESH_TVERT 5 0.156250 0.031250 1.000000 *MESH_TVERT 6 0.125000 0.031250 1.000000 *MESH_TVERT 7 0.156250 0.125000 1.000000 *MESH_TVERT 8 0.187500 0.218750 1.000000 *MESH_TVERT 9 0.187500 0.031250 1.000000 *MESH_TVERT 10 0.187500 0.125000 1.000000 *MESH_TVERT 11 0.187500 0.031250 1.000000 *MESH_TVERT 12 0.156250 0.218750 1.000000 *MESH_TVERT 13 0.187500 0.218750 1.000000 *MESH_TVERT 14 0.250000 0.218750 1.000000 *MESH_TVERT 15 0.281250 0.218750 1.000000 *MESH_TVERT 16 0.281250 0.031250 1.000000 *MESH_TVERT 17 0.125000 0.218750 1.000000 *MESH_TVERT 18 0.031250 0.031250 1.000000 *MESH_TVERT 19 0.031250 0.218750 1.000000 *MESH_TVERT 20 0.062500 0.218750 1.000000 *MESH_TVERT 21 0.250000 0.031250 1.000000 *MESH_TVERT 22 0.250000 0.125000 1.000000 *MESH_TVERT 23 0.250000 0.218750 1.000000 *MESH_TVERT 24 0.281250 0.218750 1.000000 *MESH_TVERT 25 0.281250 0.125000 1.000000 *MESH_TVERT 26 0.031250 0.218750 1.000000 *MESH_TVERT 27 0.062500 0.218750 1.000000 *MESH_TVERT 28 0.062500 0.125000 1.000000 *MESH_TVERT 29 0.031250 0.125000 1.000000 *MESH_TVERT 30 0.031250 0.031250 1.000000 *MESH_TVERT 31 0.281250 0.031250 1.000000 *MESH_TVERT 32 0.250000 0.031250 1.000000 *MESH_TVERT 33 0.250000 0.218750 1.000000 *MESH_TVERT 34 0.281250 0.218750 1.000000 *MESH_TVERT 35 0.281250 0.031250 1.000000 *MESH_TVERT 36 0.062500 0.031250 1.000000 *MESH_TVERT 37 0.031250 0.031250 1.000000 *MESH_TVERT 38 0.062500 0.218750 1.000000 *MESH_TVERT 39 0.062500 0.031250 1.000000 *MESH_TVERT 40 0.031250 0.218750 1.000000 *MESH_TVERT 41 0.062500 0.031250 1.000000 *MESH_TVERT 42 0.250000 0.031250 1.000000 } *MESH_NUMTVFACES 28 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 1 2 8 *MESH_TFACE 3 4 6 5 *MESH_TFACE 4 4 5 7 *MESH_TFACE 5 2 9 8 *MESH_TFACE 6 5 10 7 *MESH_TFACE 7 5 11 10 *MESH_TFACE 8 4 7 12 *MESH_TFACE 9 7 10 12 *MESH_TFACE 10 4 12 17 *MESH_TFACE 11 10 13 12 *MESH_TFACE 12 14 16 15 *MESH_TFACE 13 14 21 16 *MESH_TFACE 14 18 20 19 *MESH_TFACE 15 18 41 20 *MESH_TFACE 16 22 24 23 *MESH_TFACE 17 22 25 24 *MESH_TFACE 18 22 31 25 *MESH_TFACE 19 22 32 31 *MESH_TFACE 20 26 28 27 *MESH_TFACE 21 26 29 28 *MESH_TFACE 22 28 29 30 *MESH_TFACE 23 28 30 36 *MESH_TFACE 24 33 35 34 *MESH_TFACE 25 33 42 35 *MESH_TFACE 26 37 39 38 *MESH_TFACE 27 37 38 40 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf33" *NODE_TM { *NODE_NAME "mat2model0surf33" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -3.000000 99.000000 28.000000 *MESH_VERTEX 1 -4.000000 96.000000 28.000000 *MESH_VERTEX 2 -4.000000 96.000000 -8.000000 *MESH_VERTEX 3 -3.000000 99.000000 -8.000000 *MESH_VERTEX 4 -4.000000 96.000000 -8.000000 *MESH_VERTEX 5 -4.000000 96.000000 28.000000 *MESH_VERTEX 6 -3.000000 93.000000 28.000000 *MESH_VERTEX 7 -3.000000 93.000000 -8.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000 *MESH_FACENORMAL 2 0.707107 0.707107 0.000000 *MESH_FACENORMAL 3 0.169102 0.985599 0.000000 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 6 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 7 -0.707107 -0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 0.250000 0.218750 1.000000 *MESH_TVERT 1 0.281250 0.218750 1.000000 *MESH_TVERT 2 0.281250 0.031250 1.000000 *MESH_TVERT 3 0.250000 0.031250 1.000000 *MESH_TVERT 4 0.031250 0.031250 1.000000 *MESH_TVERT 5 0.031250 0.218750 1.000000 *MESH_TVERT 6 0.062500 0.218750 1.000000 *MESH_TVERT 7 0.062500 0.031250 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 6 5 *MESH_TFACE 3 4 7 6 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf34" *NODE_TM { *NODE_NAME "mat2model0surf34" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -3.000000 51.000000 28.000000 *MESH_VERTEX 1 -4.000000 48.000000 -8.000000 *MESH_VERTEX 2 -3.000000 51.000000 -8.000000 *MESH_VERTEX 3 -4.000000 48.000000 28.000000 *MESH_VERTEX 4 -4.000000 48.000000 -8.000000 *MESH_VERTEX 5 -4.000000 48.000000 28.000000 *MESH_VERTEX 6 -3.000000 45.000000 28.000000 *MESH_VERTEX 7 -3.000000 45.000000 -8.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.577350 -0.816497 0.000000 *MESH_FACENORMAL 2 0.707107 0.707107 0.000000 *MESH_FACENORMAL 3 0.169102 0.985599 0.000000 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 6 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 7 -0.707107 -0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 0.250000 0.218750 1.000000 *MESH_TVERT 1 0.281250 0.031250 1.000000 *MESH_TVERT 2 0.250000 0.031250 1.000000 *MESH_TVERT 3 0.281250 0.218750 1.000000 *MESH_TVERT 4 0.031250 0.031250 1.000000 *MESH_TVERT 5 0.031250 0.218750 1.000000 *MESH_TVERT 6 0.062500 0.218750 1.000000 *MESH_TVERT 7 0.062500 0.031250 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 4 6 5 *MESH_TFACE 3 4 7 6 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf35" *NODE_TM { *NODE_NAME "mat2model0surf35" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -3.000000 7.000000 28.000000 *MESH_VERTEX 1 -4.000000 4.000000 28.000000 *MESH_VERTEX 2 -4.000000 4.000000 -8.000000 *MESH_VERTEX 3 -3.000000 7.000000 -8.000000 *MESH_VERTEX 4 -4.000000 4.000000 -8.000000 *MESH_VERTEX 5 -4.000000 4.000000 28.000000 *MESH_VERTEX 6 -3.000000 1.000000 28.000000 *MESH_VERTEX 7 -3.000000 1.000000 -8.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000 *MESH_FACENORMAL 2 0.707107 0.707107 0.000000 *MESH_FACENORMAL 3 0.169102 0.985599 0.000000 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 6 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 7 -0.707107 -0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 0.250000 0.218750 1.000000 *MESH_TVERT 1 0.281250 0.218750 1.000000 *MESH_TVERT 2 0.281250 0.031250 1.000000 *MESH_TVERT 3 0.250000 0.031250 1.000000 *MESH_TVERT 4 0.031250 0.031250 1.000000 *MESH_TVERT 5 0.031250 0.218750 1.000000 *MESH_TVERT 6 0.062500 0.218750 1.000000 *MESH_TVERT 7 0.062500 0.031250 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 6 5 *MESH_TFACE 3 4 7 6 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf36" *NODE_TM { *NODE_NAME "mat2model0surf36" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -3.000000 -45.000000 28.000000 *MESH_VERTEX 1 -4.000000 -48.000000 28.000000 *MESH_VERTEX 2 -4.000000 -48.000000 -8.000000 *MESH_VERTEX 3 -3.000000 -45.000000 -8.000000 *MESH_VERTEX 4 -4.000000 -48.000000 -8.000000 *MESH_VERTEX 5 -4.000000 -48.000000 28.000000 *MESH_VERTEX 6 -3.000000 -51.000000 28.000000 *MESH_VERTEX 7 -3.000000 -51.000000 -8.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000 *MESH_FACENORMAL 2 0.707107 0.707107 0.000000 *MESH_FACENORMAL 3 0.169102 0.985599 0.000000 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 6 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 7 -0.707107 -0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 0.250000 0.218750 1.000000 *MESH_TVERT 1 0.281250 0.218750 1.000000 *MESH_TVERT 2 0.281250 0.031250 1.000000 *MESH_TVERT 3 0.250000 0.031250 1.000000 *MESH_TVERT 4 0.031250 0.031250 1.000000 *MESH_TVERT 5 0.031250 0.218750 1.000000 *MESH_TVERT 6 0.062500 0.218750 1.000000 *MESH_TVERT 7 0.062500 0.031250 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 6 5 *MESH_TFACE 3 4 7 6 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf37" *NODE_TM { *NODE_NAME "mat2model0surf37" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -3.000000 -93.000000 28.000000 *MESH_VERTEX 1 -4.000000 -96.000000 28.000000 *MESH_VERTEX 2 -4.000000 -96.000000 -8.000000 *MESH_VERTEX 3 -3.000000 -93.000000 -8.000000 *MESH_VERTEX 4 -4.000000 -96.000000 -8.000000 *MESH_VERTEX 5 -4.000000 -96.000000 28.000000 *MESH_VERTEX 6 -3.000000 -99.000000 28.000000 *MESH_VERTEX 7 -3.000000 -99.000000 -8.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000 *MESH_FACENORMAL 2 0.707107 0.707107 0.000000 *MESH_FACENORMAL 3 0.169102 0.985599 0.000000 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 6 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 7 -0.707107 -0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 0.250000 0.218750 1.000000 *MESH_TVERT 1 0.281250 0.218750 1.000000 *MESH_TVERT 2 0.281250 0.031250 1.000000 *MESH_TVERT 3 0.250000 0.031250 1.000000 *MESH_TVERT 4 0.031250 0.031250 1.000000 *MESH_TVERT 5 0.031250 0.218750 1.000000 *MESH_TVERT 6 0.062500 0.218750 1.000000 *MESH_TVERT 7 0.062500 0.031250 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 6 5 *MESH_TFACE 3 4 7 6 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 }