*3DSMAX_ASCIIEXPORT 200 *COMMENT "Generated by Q3Map2 (ydnar) -convert -format ase" *SCENE { *SCENE_FILENAME "ladder.bsp" *SCENE_FIRSTFRAME 0 *SCENE_LASTFRAME 100 *SCENE_FRAMESPEED 30 *SCENE_TICKSPERFRAME 160 *SCENE_BACKGROUND_STATIC 0.0000 0.0000 0.0000 *SCENE_AMBIENT_STATIC 0.0000 0.0000 0.0000 } *MATERIAL_LIST { *MATERIAL_COUNT 3 *MATERIAL 0 { *MATERIAL_NAME "textures/common/caulk" *MATERIAL_CLASS "Standard" *MATERIAL_DIFFUSE 1.000000 1.000000 1.000000 *MATERIAL_SHADING Phong *MAP_DIFFUSE { *MAP_NAME "textures/common/caulk" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0 *MAP_TYPE Screen *BITMAP "..\textures\common\caulk.tga" *BITMAP_FILTER Pyramidal } } *MATERIAL 1 { *MATERIAL_NAME "textures/ecel/ecel_met03" *MATERIAL_CLASS "Standard" *MATERIAL_DIFFUSE 0.951250 0.973039 1.000000 *MATERIAL_SHADING Phong *MAP_DIFFUSE { *MAP_NAME "textures/ecel/ecel_met03" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0 *MAP_TYPE Screen *BITMAP "..\textures\ecel\ecel_met03.tga" *BITMAP_FILTER Pyramidal } } *MATERIAL 2 { *MATERIAL_NAME "textures/ecel/ecel_met03" *MATERIAL_CLASS "Standard" *MATERIAL_DIFFUSE 0.951250 0.973039 1.000000 *MATERIAL_SHADING Phong *MAP_DIFFUSE { *MAP_NAME "textures/ecel/ecel_met03" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0 *MAP_TYPE Screen *BITMAP "..\textures\ecel\ecel_met03.tga" *BITMAP_FILTER Pyramidal } } } *GEOMOBJECT { *NODE_NAME "mat2model0surf10" *NODE_TM { *NODE_NAME "mat2model0surf10" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 27 *MESH_NUMFACES 20 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 51.000000 9.250000 130.750000 *MESH_VERTEX 1 52.000000 16.000000 136.000000 *MESH_VERTEX 2 51.000000 16.000000 133.000000 *MESH_VERTEX 3 52.000000 7.000000 133.000000 *MESH_VERTEX 4 52.000000 16.000000 136.000000 *MESH_VERTEX 5 52.000000 7.000000 133.000000 *MESH_VERTEX 6 51.000000 4.750000 135.250000 *MESH_VERTEX 7 52.000000 4.000000 124.000000 *MESH_VERTEX 8 52.000000 4.000000 124.000000 *MESH_VERTEX 9 51.000000 7.000000 124.000000 *MESH_VERTEX 10 52.000000 4.000000 -72.000000 *MESH_VERTEX 11 52.000000 4.000000 124.000031 *MESH_VERTEX 12 51.000000 7.000000 124.000031 *MESH_VERTEX 13 51.000000 7.000000 -72.000000 *MESH_VERTEX 14 52.000000 4.000000 -72.000000 *MESH_VERTEX 15 51.000000 7.000000 -72.000000 *MESH_VERTEX 16 51.000000 9.250000 -78.750000 *MESH_VERTEX 17 52.000000 7.000000 -81.000000 *MESH_VERTEX 18 51.000000 4.750000 -83.250000 *MESH_VERTEX 19 51.000000 1.000000 124.000000 *MESH_VERTEX 20 51.000000 1.000000 124.000031 *MESH_VERTEX 21 51.000000 1.000000 -72.000000 *MESH_VERTEX 22 51.000000 1.000000 -72.000000 *MESH_VERTEX 23 52.000000 16.000000 -84.000000 *MESH_VERTEX 24 51.000000 16.000000 139.000000 *MESH_VERTEX 25 51.000000 16.000000 -87.000000 *MESH_VERTEX 26 51.000000 16.000000 -81.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.577350 0.000000 -0.816497 *MESH_FACENORMAL 1 -0.707107 0.000000 -0.707107 *MESH_FACENORMAL 2 -0.877355 0.000000 -0.479842 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000 *MESH_FACENORMAL 5 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 6 -0.607781 -0.303891 0.733657 *MESH_FACENORMAL 7 0.577350 0.577350 0.577350 *MESH_FACENORMAL 8 0.000000 -0.707107 -0.707107 *MESH_FACENORMAL 9 0.654654 -0.534522 -0.534522 *MESH_FACENORMAL 10 -0.323117 -0.837122 -0.441386 *MESH_FACENORMAL 11 -0.050710 -0.980618 -0.189252 *MESH_FACENORMAL 12 0.000000 0.707107 0.707107 *MESH_FACENORMAL 13 -0.654654 0.534522 0.534522 *MESH_FACENORMAL 14 -0.898759 0.310026 0.310026 *MESH_FACENORMAL 15 0.816497 0.408248 0.408248 *MESH_FACENORMAL 16 -0.682598 0.686268 0.251191 *MESH_FACENORMAL 17 -0.877355 0.479842 0.000000 *MESH_FACENORMAL 18 -0.577350 0.816497 0.000000 *MESH_FACENORMAL 19 -0.682598 0.686268 0.251191 *MESH_VERTEXNORMAL 0 0.816497 0.408248 -0.408248 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 4 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 6 0.816497 -0.408248 0.408248 *MESH_VERTEXNORMAL 7 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 8 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 9 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 10 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 11 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 12 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 13 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 14 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 15 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 16 0.816497 0.408248 0.408248 *MESH_VERTEXNORMAL 17 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 18 0.816497 -0.408248 -0.408248 *MESH_VERTEXNORMAL 19 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 20 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 21 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 22 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 23 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 24 0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 25 0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 26 0.707107 0.000000 0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 3 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 5 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 0 B: 8 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 6 B: 19 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 4 B: 24 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 8 A: 10 B: 12 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 9 A: 10 B: 13 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 10 A: 10 B: 11 C: 20 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 11 A: 10 B: 20 C: 21 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 12 A: 14 B: 16 C: 15 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 13 A: 14 B: 17 C: 16 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 14 A: 14 B: 18 C: 17 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 15 A: 14 B: 22 C: 18 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 16 A: 16 B: 17 C: 23 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 17 A: 17 B: 18 C: 23 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 18 A: 18 B: 25 C: 23 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 19 A: 16 B: 23 C: 26 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 27 *MESH_TVERTLIST { *MESH_TVERT 0 0.250000 0.125000 1.000000 *MESH_TVERT 1 0.281250 0.031250 1.000000 *MESH_TVERT 2 0.250000 0.031250 1.000000 *MESH_TVERT 3 0.281250 0.125000 1.000000 *MESH_TVERT 4 0.031250 0.031250 1.000000 *MESH_TVERT 5 0.031250 0.125000 1.000000 *MESH_TVERT 6 0.062500 0.125000 1.000000 *MESH_TVERT 7 0.031250 0.218750 1.000000 *MESH_TVERT 8 0.281250 0.218750 1.000000 *MESH_TVERT 9 0.250000 0.218750 1.000000 *MESH_TVERT 10 0.156250 0.031250 1.000000 *MESH_TVERT 11 0.156250 0.218750 1.000000 *MESH_TVERT 12 0.187500 0.218750 1.000000 *MESH_TVERT 13 0.187500 0.031250 1.000000 *MESH_TVERT 14 0.156250 0.218750 1.000000 *MESH_TVERT 15 0.187500 0.218750 1.000000 *MESH_TVERT 16 0.187500 0.125000 1.000000 *MESH_TVERT 17 0.156250 0.125000 1.000000 *MESH_TVERT 18 0.125000 0.125000 1.000000 *MESH_TVERT 19 0.062500 0.218750 1.000000 *MESH_TVERT 20 0.125000 0.218750 1.000000 *MESH_TVERT 21 0.125000 0.031250 1.000000 *MESH_TVERT 22 0.125000 0.218750 1.000000 *MESH_TVERT 23 0.156250 0.031250 1.000000 *MESH_TVERT 24 0.062500 0.031250 1.000000 *MESH_TVERT 25 0.125000 0.031250 1.000000 *MESH_TVERT 26 0.187500 0.031250 1.000000 } *MESH_NUMTVFACES 20 *MESH_TFACELIST { *MESH_TFACE 0 0 1 3 *MESH_TFACE 1 0 2 1 *MESH_TFACE 2 0 3 8 *MESH_TFACE 3 4 6 5 *MESH_TFACE 4 5 6 7 *MESH_TFACE 5 0 8 9 *MESH_TFACE 6 6 19 7 *MESH_TFACE 7 4 24 6 *MESH_TFACE 8 10 12 11 *MESH_TFACE 9 10 13 12 *MESH_TFACE 10 10 11 20 *MESH_TFACE 11 10 20 21 *MESH_TFACE 12 14 16 15 *MESH_TFACE 13 14 17 16 *MESH_TFACE 14 14 18 17 *MESH_TFACE 15 14 22 18 *MESH_TFACE 16 16 17 23 *MESH_TFACE 17 17 18 23 *MESH_TFACE 18 18 25 23 *MESH_TFACE 19 16 23 26 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf11" *NODE_TM { *NODE_NAME "mat2model0surf11" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 48.000000 16.000000 132.000000 *MESH_VERTEX 1 51.000000 9.250000 130.750000 *MESH_VERTEX 2 51.000000 16.000000 133.000000 *MESH_VERTEX 3 48.000000 10.000000 130.000000 *MESH_VERTEX 4 45.000000 9.250000 130.750000 *MESH_VERTEX 5 45.000000 16.000000 133.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 0.000000 -0.707107 *MESH_FACENORMAL 1 -0.577350 0.000000 -0.816497 *MESH_FACENORMAL 2 0.707107 0.000000 -0.707107 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 0.816497 0.408248 -0.408248 *MESH_VERTEXNORMAL 2 0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107 *MESH_VERTEXNORMAL 4 -0.816497 0.408248 -0.408248 *MESH_VERTEXNORMAL 5 -0.707107 0.000000 -0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 0 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.218750 0.031250 1.000000 *MESH_TVERT 1 0.250000 0.125000 1.000000 *MESH_TVERT 2 0.250000 0.031250 1.000000 *MESH_TVERT 3 0.218750 0.125000 1.000000 *MESH_TVERT 4 0.187500 0.125000 1.000000 *MESH_TVERT 5 0.187500 0.031250 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 4 0 3 *MESH_TFACE 3 4 5 0 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf12" *NODE_TM { *NODE_NAME "mat2model0surf12" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 51.000000 9.250000 -78.750000 *MESH_VERTEX 1 48.000000 10.000000 -78.000000 *MESH_VERTEX 2 48.000000 16.000000 -80.000000 *MESH_VERTEX 3 51.000000 16.000000 -81.000000 *MESH_VERTEX 4 45.000000 9.250000 -78.750000 *MESH_VERTEX 5 45.000000 16.000000 -81.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 0.000000 -0.707107 *MESH_FACENORMAL 1 -0.169102 0.000000 -0.985599 *MESH_FACENORMAL 2 0.169102 0.000000 -0.985599 *MESH_FACENORMAL 3 0.985599 0.000000 -0.169102 *MESH_VERTEXNORMAL 0 0.816497 0.408248 0.408248 *MESH_VERTEXNORMAL 1 0.000000 0.707107 0.707107 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 4 -0.816497 0.408248 0.408248 *MESH_VERTEXNORMAL 5 -0.707107 0.000000 0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.187500 0.125000 1.000000 *MESH_TVERT 1 0.218750 0.125000 1.000000 *MESH_TVERT 2 0.218750 0.031250 1.000000 *MESH_TVERT 3 0.187500 0.031250 1.000000 *MESH_TVERT 4 0.250000 0.125000 1.000000 *MESH_TVERT 5 0.250000 0.031250 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 2 4 1 *MESH_TFACE 3 2 5 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf13" *NODE_TM { *NODE_NAME "mat2model0surf13" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 17 *MESH_NUMFACES 12 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 48.000000 8.000000 124.000000 *MESH_VERTEX 1 51.000000 9.250000 130.750000 *MESH_VERTEX 2 48.000000 10.000000 130.000000 *MESH_VERTEX 3 51.000000 7.000000 124.000000 *MESH_VERTEX 4 45.000000 9.250000 130.750000 *MESH_VERTEX 5 45.000000 7.000000 124.000000 *MESH_VERTEX 6 48.000000 8.000000 -72.000000 *MESH_VERTEX 7 45.000000 7.000000 124.000031 *MESH_VERTEX 8 51.000000 7.000000 124.000031 *MESH_VERTEX 9 51.000000 7.000000 -72.000000 *MESH_VERTEX 10 51.000000 9.250000 -78.750000 *MESH_VERTEX 11 51.000000 7.000000 -72.000000 *MESH_VERTEX 12 48.000000 8.000000 -72.000000 *MESH_VERTEX 13 45.000000 9.250000 -78.750000 *MESH_VERTEX 14 48.000000 10.000000 -78.000000 *MESH_VERTEX 15 45.000000 7.000000 -72.000000 *MESH_VERTEX 16 45.000000 7.000000 -72.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 0.000000 -0.707107 *MESH_FACENORMAL 1 0.000000 0.000000 -1.000000 *MESH_FACENORMAL 2 -0.577350 0.000000 -0.816497 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107 *MESH_FACENORMAL 4 -0.707107 0.000000 0.707107 *MESH_FACENORMAL 5 -0.894427 0.000000 0.447214 *MESH_FACENORMAL 6 -0.894427 0.000000 0.447214 *MESH_FACENORMAL 7 -0.270598 0.270598 0.923880 *MESH_FACENORMAL 8 0.000000 -0.707107 -0.707107 *MESH_FACENORMAL 9 0.816497 -0.408248 -0.408248 *MESH_FACENORMAL 10 1.000000 0.000000 0.000000 *MESH_FACENORMAL 11 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.816497 0.408248 -0.408248 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 4 -0.816497 0.408248 -0.408248 *MESH_VERTEXNORMAL 5 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 6 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 7 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 8 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 9 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 10 0.816497 0.408248 0.408248 *MESH_VERTEXNORMAL 11 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 12 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 13 -0.816497 0.408248 0.408248 *MESH_VERTEXNORMAL 14 0.000000 0.707107 0.707107 *MESH_VERTEXNORMAL 15 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 16 -0.707107 0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 4 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 0 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 0 B: 8 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 6 B: 8 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 6 B: 15 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 8 A: 10 B: 12 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 9 A: 10 B: 14 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 10 A: 12 B: 14 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 11 A: 12 B: 13 C: 16 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 17 *MESH_TVERTLIST { *MESH_TVERT 0 0.218750 0.218750 1.000000 *MESH_TVERT 1 0.250000 0.125000 1.000000 *MESH_TVERT 2 0.218750 0.125000 1.000000 *MESH_TVERT 3 0.250000 0.218750 1.000000 *MESH_TVERT 4 0.187500 0.125000 1.000000 *MESH_TVERT 5 0.187500 0.218750 1.000000 *MESH_TVERT 6 0.218750 0.031250 1.000000 *MESH_TVERT 7 0.250000 0.218750 1.000000 *MESH_TVERT 8 0.187500 0.218750 1.000000 *MESH_TVERT 9 0.187500 0.031250 1.000000 *MESH_TVERT 10 0.187500 0.125000 1.000000 *MESH_TVERT 11 0.187500 0.218750 1.000000 *MESH_TVERT 12 0.218750 0.218750 1.000000 *MESH_TVERT 13 0.250000 0.125000 1.000000 *MESH_TVERT 14 0.218750 0.125000 1.000000 *MESH_TVERT 15 0.250000 0.031250 1.000000 *MESH_TVERT 16 0.250000 0.218750 1.000000 } *MESH_NUMTVFACES 12 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 4 2 *MESH_TFACE 2 0 1 3 *MESH_TFACE 3 0 5 4 *MESH_TFACE 4 0 6 7 *MESH_TFACE 5 0 8 6 *MESH_TFACE 6 6 8 9 *MESH_TFACE 7 6 15 7 *MESH_TFACE 8 10 12 11 *MESH_TFACE 9 10 14 12 *MESH_TFACE 10 12 14 13 *MESH_TFACE 11 12 13 16 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf14" *NODE_TM { *NODE_NAME "mat2model0surf14" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 51.000000 4.750000 135.250000 *MESH_VERTEX 1 48.000000 16.000000 140.000000 *MESH_VERTEX 2 51.000000 16.000000 139.000000 *MESH_VERTEX 3 48.000000 4.000000 136.000000 *MESH_VERTEX 4 45.000000 4.750000 135.250000 *MESH_VERTEX 5 45.000000 16.000000 139.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 0.000000 -0.707107 *MESH_FACENORMAL 1 -0.577350 0.000000 -0.816497 *MESH_FACENORMAL 2 0.577350 0.000000 -0.816497 *MESH_FACENORMAL 3 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 0 0.816497 -0.408248 0.408248 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 2 0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 0.707107 *MESH_VERTEXNORMAL 4 -0.816497 -0.408248 0.408248 *MESH_VERTEXNORMAL 5 -0.707107 0.000000 0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 1 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 1 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.062500 0.125000 1.000000 *MESH_TVERT 1 0.093750 0.031250 1.000000 *MESH_TVERT 2 0.062500 0.031250 1.000000 *MESH_TVERT 3 0.093750 0.125000 1.000000 *MESH_TVERT 4 0.125000 0.125000 1.000000 *MESH_TVERT 5 0.125000 0.031250 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 1 4 3 *MESH_TFACE 3 1 5 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf15" *NODE_TM { *NODE_NAME "mat2model0surf15" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 48.000000 16.000000 -88.000000 *MESH_VERTEX 1 51.000000 4.750000 -83.250000 *MESH_VERTEX 2 51.000000 16.000000 -87.000000 *MESH_VERTEX 3 48.000000 4.000000 -84.000000 *MESH_VERTEX 4 45.000000 4.750000 -83.250000 *MESH_VERTEX 5 45.000000 16.000000 -87.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 0.000000 -0.707107 *MESH_FACENORMAL 1 -0.577350 0.000000 -0.816497 *MESH_FACENORMAL 2 0.707107 0.000000 -0.707107 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 0.816497 -0.408248 -0.408248 *MESH_VERTEXNORMAL 2 0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 -0.707107 *MESH_VERTEXNORMAL 4 -0.816497 -0.408248 -0.408248 *MESH_VERTEXNORMAL 5 -0.707107 0.000000 -0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 0 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.093750 0.031250 1.000000 *MESH_TVERT 1 0.125000 0.125000 1.000000 *MESH_TVERT 2 0.125000 0.031250 1.000000 *MESH_TVERT 3 0.093750 0.125000 1.000000 *MESH_TVERT 4 0.062500 0.125000 1.000000 *MESH_TVERT 5 0.062500 0.031250 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 4 0 3 *MESH_TFACE 3 4 5 0 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf16" *NODE_TM { *NODE_NAME "mat2model0surf16" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 17 *MESH_NUMFACES 12 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 51.000000 4.750000 135.250000 *MESH_VERTEX 1 51.000000 1.000000 124.000000 *MESH_VERTEX 2 48.000000 0.000000 124.000000 *MESH_VERTEX 3 48.000000 4.000000 136.000000 *MESH_VERTEX 4 45.000000 4.750000 135.250000 *MESH_VERTEX 5 45.000000 1.000000 124.000031 *MESH_VERTEX 6 48.000000 0.000000 -72.000000 *MESH_VERTEX 7 51.000000 1.000000 124.000031 *MESH_VERTEX 8 51.000000 1.000000 -72.000000 *MESH_VERTEX 9 48.000000 0.000000 -72.000000 *MESH_VERTEX 10 51.000000 1.000000 -72.000000 *MESH_VERTEX 11 51.000000 4.750000 -83.250000 *MESH_VERTEX 12 48.000000 4.000000 -84.000000 *MESH_VERTEX 13 45.000000 1.000000 124.000000 *MESH_VERTEX 14 45.000000 1.000000 -72.000000 *MESH_VERTEX 15 45.000000 4.750000 -83.250000 *MESH_VERTEX 16 45.000000 1.000000 -72.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.169102 0.000000 -0.985599 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107 *MESH_FACENORMAL 2 -0.707107 0.000000 0.707107 *MESH_FACENORMAL 3 -0.707107 0.000000 -0.707107 *MESH_FACENORMAL 4 0.707107 0.000000 -0.707107 *MESH_FACENORMAL 5 -0.707107 0.000000 0.707107 *MESH_FACENORMAL 6 0.894427 0.000000 -0.447214 *MESH_FACENORMAL 7 0.577406 0.154715 0.801664 *MESH_FACENORMAL 8 -0.755061 -0.463618 -0.463618 *MESH_FACENORMAL 9 -0.115557 -0.702370 -0.702370 *MESH_FACENORMAL 10 -0.398256 0.648611 0.648611 *MESH_FACENORMAL 11 -0.755061 0.463618 0.463618 *MESH_VERTEXNORMAL 0 0.816497 -0.408248 0.408248 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 0.707107 *MESH_VERTEXNORMAL 4 -0.816497 -0.408248 0.408248 *MESH_VERTEXNORMAL 5 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 6 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 7 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 8 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 9 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 10 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 11 0.816497 -0.408248 -0.408248 *MESH_VERTEXNORMAL 12 0.000000 -0.707107 -0.707107 *MESH_VERTEXNORMAL 13 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 14 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 15 -0.816497 -0.408248 -0.408248 *MESH_VERTEXNORMAL 16 -0.707107 -0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 2 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 6 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 2 B: 4 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 5 B: 14 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 8 A: 9 B: 11 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 9 A: 9 B: 12 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 10 A: 9 B: 15 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 11 A: 9 B: 16 C: 15 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 17 *MESH_TVERTLIST { *MESH_TVERT 0 0.062500 0.125000 1.000000 *MESH_TVERT 1 0.062500 0.218750 1.000000 *MESH_TVERT 2 0.093750 0.218750 1.000000 *MESH_TVERT 3 0.093750 0.125000 1.000000 *MESH_TVERT 4 0.125000 0.125000 1.000000 *MESH_TVERT 5 0.062500 0.218750 1.000000 *MESH_TVERT 6 0.093750 0.031250 1.000000 *MESH_TVERT 7 0.125000 0.218750 1.000000 *MESH_TVERT 8 0.125000 0.031250 1.000000 *MESH_TVERT 9 0.093750 0.218750 1.000000 *MESH_TVERT 10 0.125000 0.218750 1.000000 *MESH_TVERT 11 0.125000 0.125000 1.000000 *MESH_TVERT 12 0.093750 0.125000 1.000000 *MESH_TVERT 13 0.125000 0.218750 1.000000 *MESH_TVERT 14 0.062500 0.031250 1.000000 *MESH_TVERT 15 0.062500 0.125000 1.000000 *MESH_TVERT 16 0.062500 0.218750 1.000000 } *MESH_NUMTVFACES 12 *MESH_TFACELIST { *MESH_TFACE 0 0 3 2 *MESH_TFACE 1 2 5 6 *MESH_TFACE 2 2 6 7 *MESH_TFACE 3 0 2 1 *MESH_TFACE 4 2 3 4 *MESH_TFACE 5 6 8 7 *MESH_TFACE 6 2 4 13 *MESH_TFACE 7 5 14 6 *MESH_TFACE 8 9 11 10 *MESH_TFACE 9 9 12 11 *MESH_TFACE 10 9 15 12 *MESH_TFACE 11 9 16 15 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf17" *NODE_TM { *NODE_NAME "mat2model0surf17" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 29 *MESH_NUMFACES 20 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 44.000000 16.000000 136.000000 *MESH_VERTEX 1 45.000000 9.250000 130.750000 *MESH_VERTEX 2 45.000000 16.000000 133.000000 *MESH_VERTEX 3 44.000000 7.000000 133.000000 *MESH_VERTEX 4 45.000000 4.750000 135.250000 *MESH_VERTEX 5 44.000000 4.000000 124.000000 *MESH_VERTEX 6 45.000000 7.000000 124.000000 *MESH_VERTEX 7 45.000000 1.000000 124.000000 *MESH_VERTEX 8 44.000000 4.000000 -72.000000 *MESH_VERTEX 9 44.000000 4.000000 124.000031 *MESH_VERTEX 10 45.000000 1.000000 124.000031 *MESH_VERTEX 11 45.000000 16.000000 139.000000 *MESH_VERTEX 12 45.000000 7.000000 124.000031 *MESH_VERTEX 13 44.000000 4.000000 124.000031 *MESH_VERTEX 14 44.000000 4.000000 -72.000000 *MESH_VERTEX 15 45.000000 9.250000 -78.750000 *MESH_VERTEX 16 45.000000 7.000000 -72.000000 *MESH_VERTEX 17 44.000000 4.000000 -72.000000 *MESH_VERTEX 18 44.000000 7.000000 -81.000000 *MESH_VERTEX 19 44.000000 4.000000 -72.000000 *MESH_VERTEX 20 45.000000 4.750000 -83.250000 *MESH_VERTEX 21 44.000000 7.000000 -81.000000 *MESH_VERTEX 22 45.000000 1.000000 -72.000000 *MESH_VERTEX 23 45.000000 1.000000 -72.000000 *MESH_VERTEX 24 44.000000 16.000000 -84.000000 *MESH_VERTEX 25 44.000000 16.000000 -84.000000 *MESH_VERTEX 26 45.000000 16.000000 -87.000000 *MESH_VERTEX 27 45.000000 7.000000 -72.000000 *MESH_VERTEX 28 45.000000 16.000000 -81.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.577350 0.000000 -0.816497 *MESH_FACENORMAL 1 0.707107 0.000000 -0.707107 *MESH_FACENORMAL 2 -0.707107 0.000000 -0.707107 *MESH_FACENORMAL 3 0.707107 0.000000 -0.707107 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000 *MESH_FACENORMAL 5 1.000000 0.000000 0.000000 *MESH_FACENORMAL 6 0.000000 -0.707107 -0.707107 *MESH_FACENORMAL 7 0.577350 0.000000 0.816497 *MESH_FACENORMAL 8 -0.979630 -0.141996 -0.141996 *MESH_FACENORMAL 9 -0.816497 -0.408248 -0.408248 *MESH_FACENORMAL 10 1.000000 0.000000 0.000000 *MESH_FACENORMAL 11 1.000000 0.000000 0.000000 *MESH_FACENORMAL 12 -0.755061 0.463618 0.463618 *MESH_FACENORMAL 13 -0.894427 0.316228 0.316228 *MESH_FACENORMAL 14 -0.475963 0.812520 0.336557 *MESH_FACENORMAL 15 0.303891 0.733657 0.607781 *MESH_FACENORMAL 16 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 17 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 18 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 19 -0.985599 -0.169102 0.000000 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 -0.816497 0.408248 -0.408248 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 4 -0.816497 -0.408248 0.408248 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 6 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 7 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 8 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 9 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 10 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 11 -0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 12 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 13 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 14 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 15 -0.816497 0.408248 0.408248 *MESH_VERTEXNORMAL 16 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 17 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 18 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 19 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 20 -0.816497 -0.408248 -0.408248 *MESH_VERTEXNORMAL 21 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 22 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 23 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 24 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 25 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 26 -0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 27 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 28 -0.707107 0.000000 0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 1 B: 5 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 1 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 3 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 0 B: 4 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 8 A: 8 B: 10 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 9 A: 8 B: 22 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 10 A: 12 B: 14 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 11 A: 12 B: 27 C: 14 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 12 A: 15 B: 17 C: 16 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 13 A: 15 B: 18 C: 17 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 14 A: 15 B: 24 C: 18 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 15 A: 15 B: 28 C: 24 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 16 A: 19 B: 21 C: 20 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 17 A: 19 B: 20 C: 23 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 18 A: 20 B: 21 C: 25 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 19 A: 20 B: 25 C: 26 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 29 *MESH_TVERTLIST { *MESH_TVERT 0 0.156250 0.031250 1.000000 *MESH_TVERT 1 0.187500 0.125000 1.000000 *MESH_TVERT 2 0.187500 0.031250 1.000000 *MESH_TVERT 3 0.156250 0.125000 1.000000 *MESH_TVERT 4 0.125000 0.125000 1.000000 *MESH_TVERT 5 0.156250 0.218750 1.000000 *MESH_TVERT 6 0.187500 0.218750 1.000000 *MESH_TVERT 7 0.125000 0.218750 1.000000 *MESH_TVERT 8 0.031250 0.031250 1.000000 *MESH_TVERT 9 0.031250 0.218750 1.000000 *MESH_TVERT 10 0.062500 0.218750 1.000000 *MESH_TVERT 11 0.125000 0.031250 1.000000 *MESH_TVERT 12 0.250000 0.218750 1.000000 *MESH_TVERT 13 0.281250 0.218750 1.000000 *MESH_TVERT 14 0.281250 0.031250 1.000000 *MESH_TVERT 15 0.250000 0.125000 1.000000 *MESH_TVERT 16 0.250000 0.218750 1.000000 *MESH_TVERT 17 0.281250 0.218750 1.000000 *MESH_TVERT 18 0.281250 0.125000 1.000000 *MESH_TVERT 19 0.031250 0.218750 1.000000 *MESH_TVERT 20 0.062500 0.125000 1.000000 *MESH_TVERT 21 0.031250 0.125000 1.000000 *MESH_TVERT 22 0.062500 0.031250 1.000000 *MESH_TVERT 23 0.062500 0.218750 1.000000 *MESH_TVERT 24 0.281250 0.031250 1.000000 *MESH_TVERT 25 0.031250 0.031250 1.000000 *MESH_TVERT 26 0.062500 0.031250 1.000000 *MESH_TVERT 27 0.250000 0.031250 1.000000 *MESH_TVERT 28 0.250000 0.031250 1.000000 } *MESH_NUMTVFACES 20 *MESH_TFACELIST { *MESH_TFACE 0 0 1 3 *MESH_TFACE 1 1 5 3 *MESH_TFACE 2 0 2 1 *MESH_TFACE 3 0 3 4 *MESH_TFACE 4 1 6 5 *MESH_TFACE 5 3 5 4 *MESH_TFACE 6 0 4 11 *MESH_TFACE 7 4 5 7 *MESH_TFACE 8 8 10 9 *MESH_TFACE 9 8 22 10 *MESH_TFACE 10 12 14 13 *MESH_TFACE 11 12 27 14 *MESH_TFACE 12 15 17 16 *MESH_TFACE 13 15 18 17 *MESH_TFACE 14 15 24 18 *MESH_TFACE 15 15 28 24 *MESH_TFACE 16 19 21 20 *MESH_TFACE 17 19 20 23 *MESH_TFACE 18 20 21 25 *MESH_TFACE 19 20 25 26 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf18" *NODE_TM { *NODE_NAME "mat2model0surf18" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 27 *MESH_NUMFACES 20 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -45.000000 9.250000 130.750000 *MESH_VERTEX 1 -44.000000 16.000000 136.000000 *MESH_VERTEX 2 -45.000000 16.000000 133.000000 *MESH_VERTEX 3 -44.000000 7.000000 133.000000 *MESH_VERTEX 4 -44.000000 16.000000 136.000000 *MESH_VERTEX 5 -44.000000 7.000000 133.000000 *MESH_VERTEX 6 -45.000000 4.750000 135.250000 *MESH_VERTEX 7 -44.000000 4.000000 124.000000 *MESH_VERTEX 8 -44.000000 4.000000 124.000000 *MESH_VERTEX 9 -44.000000 4.000000 -72.000000 *MESH_VERTEX 10 -44.000000 4.000000 124.000031 *MESH_VERTEX 11 -45.000000 7.000000 124.000031 *MESH_VERTEX 12 -45.000000 1.000000 124.000000 *MESH_VERTEX 13 -45.000000 1.000000 124.000031 *MESH_VERTEX 14 -45.000000 1.000000 -72.000000 *MESH_VERTEX 15 -45.000000 4.750000 -83.250000 *MESH_VERTEX 16 -45.000000 1.000000 -72.000000 *MESH_VERTEX 17 -44.000000 4.000000 -72.000000 *MESH_VERTEX 18 -45.000000 16.000000 139.000000 *MESH_VERTEX 19 -45.000000 7.000000 124.000000 *MESH_VERTEX 20 -45.000000 7.000000 -72.000000 *MESH_VERTEX 21 -45.000000 7.000000 -72.000000 *MESH_VERTEX 22 -45.000000 9.250000 -78.750000 *MESH_VERTEX 23 -44.000000 7.000000 -81.000000 *MESH_VERTEX 24 -44.000000 16.000000 -84.000000 *MESH_VERTEX 25 -45.000000 16.000000 -87.000000 *MESH_VERTEX 26 -45.000000 16.000000 -81.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.577350 0.000000 -0.816497 *MESH_FACENORMAL 1 -0.707107 0.000000 -0.707107 *MESH_FACENORMAL 2 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107 *MESH_FACENORMAL 4 -0.169102 0.000000 0.985599 *MESH_FACENORMAL 5 -0.247321 -0.550227 0.797548 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000 *MESH_FACENORMAL 7 -0.923880 -0.270598 0.270598 *MESH_FACENORMAL 8 -0.755061 -0.463618 -0.463618 *MESH_FACENORMAL 9 -0.816497 -0.408248 -0.408248 *MESH_FACENORMAL 10 0.816497 0.408248 0.408248 *MESH_FACENORMAL 11 -0.475963 -0.812520 -0.336557 *MESH_FACENORMAL 12 -0.755061 0.463618 0.463618 *MESH_FACENORMAL 13 -0.182143 0.879465 0.439733 *MESH_FACENORMAL 14 0.707107 0.707107 0.000000 *MESH_FACENORMAL 15 0.707107 -0.707107 0.000000 *MESH_FACENORMAL 16 0.707107 0.707107 0.000000 *MESH_FACENORMAL 17 0.270598 0.923880 0.270598 *MESH_FACENORMAL 18 -0.270598 0.923880 0.270598 *MESH_FACENORMAL 19 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.816497 0.408248 -0.408248 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 4 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 6 0.816497 -0.408248 0.408248 *MESH_VERTEXNORMAL 7 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 8 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 9 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 10 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 11 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 12 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 13 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 14 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 15 0.816497 -0.408248 -0.408248 *MESH_VERTEXNORMAL 16 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 17 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 18 0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 19 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 20 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 21 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 22 0.816497 0.408248 0.408248 *MESH_VERTEXNORMAL 23 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 24 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 25 0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 26 0.707107 0.000000 0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 3 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 5 B: 6 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 6 B: 12 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 4 B: 18 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 0 B: 7 C: 19 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 8 A: 9 B: 11 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 9 A: 9 B: 10 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 10 A: 9 B: 13 C: 14 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 11 A: 9 B: 20 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 12 A: 15 B: 17 C: 16 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 13 A: 15 B: 23 C: 17 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 14 A: 17 B: 23 C: 22 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 15 A: 17 B: 22 C: 21 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 16 A: 22 B: 23 C: 24 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 17 A: 15 B: 24 C: 23 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 18 A: 15 B: 25 C: 24 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 19 A: 22 B: 24 C: 26 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 27 *MESH_TVERTLIST { *MESH_TVERT 0 0.250000 0.125000 1.000000 *MESH_TVERT 1 0.281250 0.031250 1.000000 *MESH_TVERT 2 0.250000 0.031250 1.000000 *MESH_TVERT 3 0.281250 0.125000 1.000000 *MESH_TVERT 4 0.031250 0.031250 1.000000 *MESH_TVERT 5 0.031250 0.125000 1.000000 *MESH_TVERT 6 0.062500 0.125000 1.000000 *MESH_TVERT 7 0.281250 0.218750 1.000000 *MESH_TVERT 8 0.031250 0.218750 1.000000 *MESH_TVERT 9 0.156250 0.031250 1.000000 *MESH_TVERT 10 0.156250 0.218750 1.000000 *MESH_TVERT 11 0.187500 0.218750 1.000000 *MESH_TVERT 12 0.062500 0.218750 1.000000 *MESH_TVERT 13 0.125000 0.218750 1.000000 *MESH_TVERT 14 0.125000 0.031250 1.000000 *MESH_TVERT 15 0.125000 0.125000 1.000000 *MESH_TVERT 16 0.125000 0.218750 1.000000 *MESH_TVERT 17 0.156250 0.218750 1.000000 *MESH_TVERT 18 0.062500 0.031250 1.000000 *MESH_TVERT 19 0.250000 0.218750 1.000000 *MESH_TVERT 20 0.187500 0.031250 1.000000 *MESH_TVERT 21 0.187500 0.218750 1.000000 *MESH_TVERT 22 0.187500 0.125000 1.000000 *MESH_TVERT 23 0.156250 0.125000 1.000000 *MESH_TVERT 24 0.156250 0.031250 1.000000 *MESH_TVERT 25 0.125000 0.031250 1.000000 *MESH_TVERT 26 0.187500 0.031250 1.000000 } *MESH_NUMTVFACES 20 *MESH_TFACELIST { *MESH_TFACE 0 0 1 3 *MESH_TFACE 1 0 2 1 *MESH_TFACE 2 0 3 7 *MESH_TFACE 3 4 6 5 *MESH_TFACE 4 5 6 8 *MESH_TFACE 5 6 12 8 *MESH_TFACE 6 4 18 6 *MESH_TFACE 7 0 7 19 *MESH_TFACE 8 9 11 10 *MESH_TFACE 9 9 10 13 *MESH_TFACE 10 9 13 14 *MESH_TFACE 11 9 20 11 *MESH_TFACE 12 15 17 16 *MESH_TFACE 13 15 23 17 *MESH_TFACE 14 17 23 22 *MESH_TFACE 15 17 22 21 *MESH_TFACE 16 22 23 24 *MESH_TFACE 17 15 24 23 *MESH_TFACE 18 15 25 24 *MESH_TFACE 19 22 24 26 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf19" *NODE_TM { *NODE_NAME "mat2model0surf19" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -48.000000 16.000000 132.000000 *MESH_VERTEX 1 -45.000000 9.250000 130.750000 *MESH_VERTEX 2 -45.000000 16.000000 133.000000 *MESH_VERTEX 3 -48.000000 10.000000 130.000000 *MESH_VERTEX 4 -51.000000 9.250000 130.750000 *MESH_VERTEX 5 -51.000000 16.000000 133.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 0.000000 -0.707107 *MESH_FACENORMAL 1 -0.577350 0.000000 -0.816497 *MESH_FACENORMAL 2 0.707107 0.000000 -0.707107 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 0.816497 0.408248 -0.408248 *MESH_VERTEXNORMAL 2 0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107 *MESH_VERTEXNORMAL 4 -0.816497 0.408248 -0.408248 *MESH_VERTEXNORMAL 5 -0.707107 0.000000 -0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 0 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.218750 0.031250 1.000000 *MESH_TVERT 1 0.250000 0.125000 1.000000 *MESH_TVERT 2 0.250000 0.031250 1.000000 *MESH_TVERT 3 0.218750 0.125000 1.000000 *MESH_TVERT 4 0.187500 0.125000 1.000000 *MESH_TVERT 5 0.187500 0.031250 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 4 0 3 *MESH_TFACE 3 4 5 0 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf20" *NODE_TM { *NODE_NAME "mat2model0surf20" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -45.000000 9.250000 -78.750000 *MESH_VERTEX 1 -48.000000 10.000000 -78.000000 *MESH_VERTEX 2 -48.000000 16.000000 -80.000000 *MESH_VERTEX 3 -45.000000 16.000000 -81.000000 *MESH_VERTEX 4 -51.000000 9.250000 -78.750000 *MESH_VERTEX 5 -51.000000 16.000000 -81.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 0.000000 -0.707107 *MESH_FACENORMAL 1 -0.169102 0.000000 -0.985599 *MESH_FACENORMAL 2 0.169102 0.000000 -0.985599 *MESH_FACENORMAL 3 0.985599 0.000000 -0.169102 *MESH_VERTEXNORMAL 0 0.816497 0.408248 0.408248 *MESH_VERTEXNORMAL 1 0.000000 0.707107 0.707107 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 4 -0.816497 0.408248 0.408248 *MESH_VERTEXNORMAL 5 -0.707107 0.000000 0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.187500 0.125000 1.000000 *MESH_TVERT 1 0.218750 0.125000 1.000000 *MESH_TVERT 2 0.218750 0.031250 1.000000 *MESH_TVERT 3 0.187500 0.031250 1.000000 *MESH_TVERT 4 0.250000 0.125000 1.000000 *MESH_TVERT 5 0.250000 0.031250 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 2 4 1 *MESH_TFACE 3 2 5 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf21" *NODE_TM { *NODE_NAME "mat2model0surf21" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 17 *MESH_NUMFACES 12 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -48.000000 8.000000 124.000000 *MESH_VERTEX 1 -45.000000 9.250000 130.750000 *MESH_VERTEX 2 -48.000000 10.000000 130.000000 *MESH_VERTEX 3 -45.000000 7.000000 124.000000 *MESH_VERTEX 4 -51.000000 9.250000 130.750000 *MESH_VERTEX 5 -51.000000 7.000000 124.000000 *MESH_VERTEX 6 -48.000000 8.000000 -72.000000 *MESH_VERTEX 7 -51.000000 7.000000 124.000031 *MESH_VERTEX 8 -45.000000 7.000000 124.000031 *MESH_VERTEX 9 -45.000000 7.000000 -72.000000 *MESH_VERTEX 10 -45.000000 9.250000 -78.750000 *MESH_VERTEX 11 -45.000000 7.000000 -72.000000 *MESH_VERTEX 12 -48.000000 8.000000 -72.000000 *MESH_VERTEX 13 -51.000000 9.250000 -78.750000 *MESH_VERTEX 14 -48.000000 10.000000 -78.000000 *MESH_VERTEX 15 -51.000000 7.000000 -72.000000 *MESH_VERTEX 16 -51.000000 7.000000 -72.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 0.000000 -0.707107 *MESH_FACENORMAL 1 0.000000 0.000000 -1.000000 *MESH_FACENORMAL 2 -0.577350 0.000000 -0.816497 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107 *MESH_FACENORMAL 4 -0.707107 0.000000 0.707107 *MESH_FACENORMAL 5 -0.894427 0.000000 0.447214 *MESH_FACENORMAL 6 -0.894427 0.000000 0.447214 *MESH_FACENORMAL 7 -0.270598 0.270598 0.923880 *MESH_FACENORMAL 8 0.000000 -0.707107 -0.707107 *MESH_FACENORMAL 9 0.816497 -0.408248 -0.408248 *MESH_FACENORMAL 10 1.000000 0.000000 0.000000 *MESH_FACENORMAL 11 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.816497 0.408248 -0.408248 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 4 -0.816497 0.408248 -0.408248 *MESH_VERTEXNORMAL 5 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 6 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 7 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 8 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 9 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 10 0.816497 0.408248 0.408248 *MESH_VERTEXNORMAL 11 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 12 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 13 -0.816497 0.408248 0.408248 *MESH_VERTEXNORMAL 14 0.000000 0.707107 0.707107 *MESH_VERTEXNORMAL 15 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 16 -0.707107 0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 4 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 0 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 0 B: 8 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 6 B: 8 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 6 B: 15 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 8 A: 10 B: 12 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 9 A: 10 B: 14 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 10 A: 12 B: 14 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 11 A: 12 B: 13 C: 16 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 17 *MESH_TVERTLIST { *MESH_TVERT 0 0.218750 0.218750 1.000000 *MESH_TVERT 1 0.250000 0.125000 1.000000 *MESH_TVERT 2 0.218750 0.125000 1.000000 *MESH_TVERT 3 0.250000 0.218750 1.000000 *MESH_TVERT 4 0.187500 0.125000 1.000000 *MESH_TVERT 5 0.187500 0.218750 1.000000 *MESH_TVERT 6 0.218750 0.031250 1.000000 *MESH_TVERT 7 0.250000 0.218750 1.000000 *MESH_TVERT 8 0.187500 0.218750 1.000000 *MESH_TVERT 9 0.187500 0.031250 1.000000 *MESH_TVERT 10 0.187500 0.125000 1.000000 *MESH_TVERT 11 0.187500 0.218750 1.000000 *MESH_TVERT 12 0.218750 0.218750 1.000000 *MESH_TVERT 13 0.250000 0.125000 1.000000 *MESH_TVERT 14 0.218750 0.125000 1.000000 *MESH_TVERT 15 0.250000 0.031250 1.000000 *MESH_TVERT 16 0.250000 0.218750 1.000000 } *MESH_NUMTVFACES 12 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 4 2 *MESH_TFACE 2 0 1 3 *MESH_TFACE 3 0 5 4 *MESH_TFACE 4 0 6 7 *MESH_TFACE 5 0 8 6 *MESH_TFACE 6 6 8 9 *MESH_TFACE 7 6 15 7 *MESH_TFACE 8 10 12 11 *MESH_TFACE 9 10 14 12 *MESH_TFACE 10 12 14 13 *MESH_TFACE 11 12 13 16 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf22" *NODE_TM { *NODE_NAME "mat2model0surf22" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -48.000000 7.000000 107.000000 *MESH_VERTEX 1 48.000000 8.000000 104.000000 *MESH_VERTEX 2 48.000000 7.000000 107.000000 *MESH_VERTEX 3 -48.000000 8.000000 104.000000 *MESH_VERTEX 4 48.000000 8.000000 104.000000 *MESH_VERTEX 5 -48.000000 8.000000 104.000000 *MESH_VERTEX 6 -48.000000 7.000000 101.000000 *MESH_VERTEX 7 48.000000 7.000000 101.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 0.000000 -0.707107 *MESH_FACENORMAL 1 -0.577350 0.000000 -0.816497 *MESH_FACENORMAL 2 0.707107 0.000000 0.707107 *MESH_FACENORMAL 3 0.169102 0.000000 0.985599 *MESH_VERTEXNORMAL 0 0.000000 0.707107 0.707107 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 0.707107 0.707107 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 6 0.000000 0.707107 -0.707107 *MESH_VERTEXNORMAL 7 0.000000 0.707107 -0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 0.250000 0.218750 1.000000 *MESH_TVERT 1 0.281250 0.031250 1.000000 *MESH_TVERT 2 0.250000 0.031250 1.000000 *MESH_TVERT 3 0.281250 0.218750 1.000000 *MESH_TVERT 4 0.031250 0.031250 1.000000 *MESH_TVERT 5 0.031250 0.218750 1.000000 *MESH_TVERT 6 0.062500 0.218750 1.000000 *MESH_TVERT 7 0.062500 0.031250 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 4 6 5 *MESH_TFACE 3 4 7 6 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf23" *NODE_TM { *NODE_NAME "mat2model0surf23" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -48.000000 7.000000 59.000000 *MESH_VERTEX 1 -48.000000 8.000000 56.000000 *MESH_VERTEX 2 48.000000 8.000000 56.000000 *MESH_VERTEX 3 48.000000 7.000000 59.000000 *MESH_VERTEX 4 48.000000 8.000000 56.000000 *MESH_VERTEX 5 -48.000000 8.000000 56.000000 *MESH_VERTEX 6 -48.000000 7.000000 53.000000 *MESH_VERTEX 7 48.000000 7.000000 53.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 0.000000 -0.707107 *MESH_FACENORMAL 1 -0.169102 0.000000 -0.985599 *MESH_FACENORMAL 2 0.707107 0.000000 0.707107 *MESH_FACENORMAL 3 0.169102 0.000000 0.985599 *MESH_VERTEXNORMAL 0 0.000000 0.707107 0.707107 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 6 0.000000 0.707107 -0.707107 *MESH_VERTEXNORMAL 7 0.000000 0.707107 -0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 0.250000 0.218750 1.000000 *MESH_TVERT 1 0.281250 0.218750 1.000000 *MESH_TVERT 2 0.281250 0.031250 1.000000 *MESH_TVERT 3 0.250000 0.031250 1.000000 *MESH_TVERT 4 0.031250 0.031250 1.000000 *MESH_TVERT 5 0.031250 0.218750 1.000000 *MESH_TVERT 6 0.062500 0.218750 1.000000 *MESH_TVERT 7 0.062500 0.031250 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 6 5 *MESH_TFACE 3 4 7 6 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf24" *NODE_TM { *NODE_NAME "mat2model0surf24" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -48.000000 7.000000 15.000000 *MESH_VERTEX 1 -48.000000 8.000000 12.000000 *MESH_VERTEX 2 48.000000 8.000000 12.000000 *MESH_VERTEX 3 48.000000 7.000000 15.000000 *MESH_VERTEX 4 48.000000 8.000000 12.000000 *MESH_VERTEX 5 -48.000000 8.000000 12.000000 *MESH_VERTEX 6 -48.000000 7.000000 9.000000 *MESH_VERTEX 7 48.000000 7.000000 9.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 0.000000 -0.707107 *MESH_FACENORMAL 1 -0.169102 0.000000 -0.985599 *MESH_FACENORMAL 2 0.707107 0.000000 0.707107 *MESH_FACENORMAL 3 0.169102 0.000000 0.985599 *MESH_VERTEXNORMAL 0 0.000000 0.707107 0.707107 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 6 0.000000 0.707107 -0.707107 *MESH_VERTEXNORMAL 7 0.000000 0.707107 -0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 0.250000 0.218750 1.000000 *MESH_TVERT 1 0.281250 0.218750 1.000000 *MESH_TVERT 2 0.281250 0.031250 1.000000 *MESH_TVERT 3 0.250000 0.031250 1.000000 *MESH_TVERT 4 0.031250 0.031250 1.000000 *MESH_TVERT 5 0.031250 0.218750 1.000000 *MESH_TVERT 6 0.062500 0.218750 1.000000 *MESH_TVERT 7 0.062500 0.031250 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 6 5 *MESH_TFACE 3 4 7 6 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf25" *NODE_TM { *NODE_NAME "mat2model0surf25" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -48.000000 7.000000 -33.000000 *MESH_VERTEX 1 48.000000 8.000000 -36.000000 *MESH_VERTEX 2 48.000000 7.000000 -33.000000 *MESH_VERTEX 3 -48.000000 8.000000 -36.000000 *MESH_VERTEX 4 48.000000 8.000000 -36.000000 *MESH_VERTEX 5 -48.000000 8.000000 -36.000000 *MESH_VERTEX 6 -48.000000 7.000000 -39.000000 *MESH_VERTEX 7 48.000000 7.000000 -39.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 0.000000 -0.707107 *MESH_FACENORMAL 1 -0.577350 0.000000 -0.816497 *MESH_FACENORMAL 2 0.707107 0.000000 0.707107 *MESH_FACENORMAL 3 0.169102 0.000000 0.985599 *MESH_VERTEXNORMAL 0 0.000000 0.707107 0.707107 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 0.707107 0.707107 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 6 0.000000 0.707107 -0.707107 *MESH_VERTEXNORMAL 7 0.000000 0.707107 -0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 0.250000 0.218750 1.000000 *MESH_TVERT 1 0.281250 0.031250 1.000000 *MESH_TVERT 2 0.250000 0.031250 1.000000 *MESH_TVERT 3 0.281250 0.218750 1.000000 *MESH_TVERT 4 0.031250 0.031250 1.000000 *MESH_TVERT 5 0.031250 0.218750 1.000000 *MESH_TVERT 6 0.062500 0.218750 1.000000 *MESH_TVERT 7 0.062500 0.031250 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 4 6 5 *MESH_TFACE 3 4 7 6 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf26" *NODE_TM { *NODE_NAME "mat2model0surf26" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -45.000000 4.750000 135.250000 *MESH_VERTEX 1 -48.000000 16.000000 140.000000 *MESH_VERTEX 2 -45.000000 16.000000 139.000000 *MESH_VERTEX 3 -48.000000 4.000000 136.000000 *MESH_VERTEX 4 -51.000000 4.750000 135.250000 *MESH_VERTEX 5 -51.000000 16.000000 139.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 0.000000 -0.707107 *MESH_FACENORMAL 1 -0.577350 0.000000 -0.816497 *MESH_FACENORMAL 2 0.577350 0.000000 -0.816497 *MESH_FACENORMAL 3 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 0 0.816497 -0.408248 0.408248 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 2 0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 0.707107 *MESH_VERTEXNORMAL 4 -0.816497 -0.408248 0.408248 *MESH_VERTEXNORMAL 5 -0.707107 0.000000 0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 1 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 1 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.062500 0.125000 1.000000 *MESH_TVERT 1 0.093750 0.031250 1.000000 *MESH_TVERT 2 0.062500 0.031250 1.000000 *MESH_TVERT 3 0.093750 0.125000 1.000000 *MESH_TVERT 4 0.125000 0.125000 1.000000 *MESH_TVERT 5 0.125000 0.031250 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 1 4 3 *MESH_TFACE 3 1 5 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf27" *NODE_TM { *NODE_NAME "mat2model0surf27" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -48.000000 16.000000 -88.000000 *MESH_VERTEX 1 -45.000000 4.750000 -83.250000 *MESH_VERTEX 2 -45.000000 16.000000 -87.000000 *MESH_VERTEX 3 -48.000000 4.000000 -84.000000 *MESH_VERTEX 4 -51.000000 4.750000 -83.250000 *MESH_VERTEX 5 -51.000000 16.000000 -87.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 0.000000 -0.707107 *MESH_FACENORMAL 1 -0.577350 0.000000 -0.816497 *MESH_FACENORMAL 2 0.707107 0.000000 -0.707107 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 0.816497 -0.408248 -0.408248 *MESH_VERTEXNORMAL 2 0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 -0.707107 *MESH_VERTEXNORMAL 4 -0.816497 -0.408248 -0.408248 *MESH_VERTEXNORMAL 5 -0.707107 0.000000 -0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 0 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.093750 0.031250 1.000000 *MESH_TVERT 1 0.125000 0.125000 1.000000 *MESH_TVERT 2 0.125000 0.031250 1.000000 *MESH_TVERT 3 0.093750 0.125000 1.000000 *MESH_TVERT 4 0.062500 0.125000 1.000000 *MESH_TVERT 5 0.062500 0.031250 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 4 0 3 *MESH_TFACE 3 4 5 0 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf28" *NODE_TM { *NODE_NAME "mat2model0surf28" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 48.000000 4.000000 108.000000 *MESH_VERTEX 1 -48.000000 4.000000 108.000000 *MESH_VERTEX 2 -48.000000 7.000000 107.000000 *MESH_VERTEX 3 48.000000 7.000000 107.000000 *MESH_VERTEX 4 -48.000000 1.000000 107.000000 *MESH_VERTEX 5 48.000000 1.000000 107.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 0.000000 -0.707107 *MESH_FACENORMAL 1 -0.169102 0.000000 -0.985599 *MESH_FACENORMAL 2 -0.707107 0.000000 -0.707107 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.707107 0.707107 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 0.707107 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.218750 0.031250 1.000000 *MESH_TVERT 1 0.218750 0.218750 1.000000 *MESH_TVERT 2 0.250000 0.218750 1.000000 *MESH_TVERT 3 0.250000 0.031250 1.000000 *MESH_TVERT 4 0.187500 0.218750 1.000000 *MESH_TVERT 5 0.187500 0.031250 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 0 1 *MESH_TFACE 3 4 5 0 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf29" *NODE_TM { *NODE_NAME "mat2model0surf29" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -48.000000 7.000000 101.000000 *MESH_VERTEX 1 48.000000 4.000000 100.000000 *MESH_VERTEX 2 48.000000 7.000000 101.000000 *MESH_VERTEX 3 -48.000000 4.000000 100.000000 *MESH_VERTEX 4 -48.000000 1.000000 101.000000 *MESH_VERTEX 5 48.000000 1.000000 101.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 0.000000 -0.707107 *MESH_FACENORMAL 1 -0.577350 0.000000 -0.816497 *MESH_FACENORMAL 2 0.577350 0.000000 -0.816497 *MESH_FACENORMAL 3 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 0.707107 -0.707107 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 -0.707107 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 -0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 1 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 1 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.062500 0.218750 1.000000 *MESH_TVERT 1 0.093750 0.031250 1.000000 *MESH_TVERT 2 0.062500 0.031250 1.000000 *MESH_TVERT 3 0.093750 0.218750 1.000000 *MESH_TVERT 4 0.125000 0.218750 1.000000 *MESH_TVERT 5 0.125000 0.031250 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 1 4 3 *MESH_TFACE 3 1 5 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf30" *NODE_TM { *NODE_NAME "mat2model0surf30" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 48.000000 4.000000 60.000000 *MESH_VERTEX 1 -48.000000 4.000000 60.000000 *MESH_VERTEX 2 -48.000000 7.000000 59.000000 *MESH_VERTEX 3 48.000000 7.000000 59.000000 *MESH_VERTEX 4 -48.000000 1.000000 59.000000 *MESH_VERTEX 5 48.000000 1.000000 59.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 0.000000 -0.707107 *MESH_FACENORMAL 1 -0.169102 0.000000 -0.985599 *MESH_FACENORMAL 2 -0.707107 0.000000 -0.707107 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.707107 0.707107 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 0.707107 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.218750 0.031250 1.000000 *MESH_TVERT 1 0.218750 0.218750 1.000000 *MESH_TVERT 2 0.250000 0.218750 1.000000 *MESH_TVERT 3 0.250000 0.031250 1.000000 *MESH_TVERT 4 0.187500 0.218750 1.000000 *MESH_TVERT 5 0.187500 0.031250 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 0 1 *MESH_TFACE 3 4 5 0 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf31" *NODE_TM { *NODE_NAME "mat2model0surf31" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -48.000000 7.000000 53.000000 *MESH_VERTEX 1 48.000000 4.000000 52.000000 *MESH_VERTEX 2 48.000000 7.000000 53.000000 *MESH_VERTEX 3 -48.000000 4.000000 52.000000 *MESH_VERTEX 4 -48.000000 1.000000 53.000000 *MESH_VERTEX 5 48.000000 1.000000 53.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 0.000000 -0.707107 *MESH_FACENORMAL 1 -0.577350 0.000000 -0.816497 *MESH_FACENORMAL 2 0.577350 0.000000 -0.816497 *MESH_FACENORMAL 3 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 0.707107 -0.707107 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 -0.707107 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 -0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 1 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 1 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.062500 0.218750 1.000000 *MESH_TVERT 1 0.093750 0.031250 1.000000 *MESH_TVERT 2 0.062500 0.031250 1.000000 *MESH_TVERT 3 0.093750 0.218750 1.000000 *MESH_TVERT 4 0.125000 0.218750 1.000000 *MESH_TVERT 5 0.125000 0.031250 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 1 4 3 *MESH_TFACE 3 1 5 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf32" *NODE_TM { *NODE_NAME "mat2model0surf32" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 48.000000 4.000000 16.000000 *MESH_VERTEX 1 -48.000000 7.000000 15.000000 *MESH_VERTEX 2 48.000000 7.000000 15.000000 *MESH_VERTEX 3 -48.000000 4.000000 16.000000 *MESH_VERTEX 4 -48.000000 1.000000 15.000000 *MESH_VERTEX 5 48.000000 1.000000 15.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 0.000000 -0.707107 *MESH_FACENORMAL 1 -0.577350 0.000000 -0.816497 *MESH_FACENORMAL 2 0.707107 0.000000 -0.707107 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.707107 0.707107 *MESH_VERTEXNORMAL 2 0.000000 0.707107 0.707107 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 0.707107 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 0 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.218750 0.031250 1.000000 *MESH_TVERT 1 0.250000 0.218750 1.000000 *MESH_TVERT 2 0.250000 0.031250 1.000000 *MESH_TVERT 3 0.218750 0.218750 1.000000 *MESH_TVERT 4 0.187500 0.218750 1.000000 *MESH_TVERT 5 0.187500 0.031250 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 4 0 3 *MESH_TFACE 3 4 5 0 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf33" *NODE_TM { *NODE_NAME "mat2model0surf33" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -48.000000 7.000000 9.000000 *MESH_VERTEX 1 -48.000000 4.000000 8.000000 *MESH_VERTEX 2 48.000000 4.000000 8.000000 *MESH_VERTEX 3 48.000000 7.000000 9.000000 *MESH_VERTEX 4 -48.000000 1.000000 9.000000 *MESH_VERTEX 5 48.000000 1.000000 9.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 0.000000 -0.707107 *MESH_FACENORMAL 1 -0.169102 0.000000 -0.985599 *MESH_FACENORMAL 2 0.169102 0.000000 -0.985599 *MESH_FACENORMAL 3 0.985599 0.000000 -0.169102 *MESH_VERTEXNORMAL 0 0.000000 0.707107 -0.707107 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 -0.707107 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 -0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.062500 0.218750 1.000000 *MESH_TVERT 1 0.093750 0.218750 1.000000 *MESH_TVERT 2 0.093750 0.031250 1.000000 *MESH_TVERT 3 0.062500 0.031250 1.000000 *MESH_TVERT 4 0.125000 0.218750 1.000000 *MESH_TVERT 5 0.125000 0.031250 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 2 4 1 *MESH_TFACE 3 2 5 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf34" *NODE_TM { *NODE_NAME "mat2model0surf34" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 48.000000 4.000000 -32.000000 *MESH_VERTEX 1 -48.000000 4.000000 -32.000000 *MESH_VERTEX 2 -48.000000 7.000000 -33.000000 *MESH_VERTEX 3 48.000000 7.000000 -33.000000 *MESH_VERTEX 4 -48.000000 1.000000 -33.000000 *MESH_VERTEX 5 48.000000 1.000000 -33.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 0.000000 -0.707107 *MESH_FACENORMAL 1 -0.169102 0.000000 -0.985599 *MESH_FACENORMAL 2 -0.707107 0.000000 -0.707107 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.707107 0.707107 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 0.707107 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.218750 0.031250 1.000000 *MESH_TVERT 1 0.218750 0.218750 1.000000 *MESH_TVERT 2 0.250000 0.218750 1.000000 *MESH_TVERT 3 0.250000 0.031250 1.000000 *MESH_TVERT 4 0.187500 0.218750 1.000000 *MESH_TVERT 5 0.187500 0.031250 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 0 1 *MESH_TFACE 3 4 5 0 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf35" *NODE_TM { *NODE_NAME "mat2model0surf35" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -48.000000 7.000000 -39.000000 *MESH_VERTEX 1 -48.000000 4.000000 -40.000000 *MESH_VERTEX 2 48.000000 4.000000 -40.000000 *MESH_VERTEX 3 48.000000 7.000000 -39.000000 *MESH_VERTEX 4 -48.000000 1.000000 -39.000000 *MESH_VERTEX 5 48.000000 1.000000 -39.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 0.000000 -0.707107 *MESH_FACENORMAL 1 -0.169102 0.000000 -0.985599 *MESH_FACENORMAL 2 0.169102 0.000000 -0.985599 *MESH_FACENORMAL 3 0.985599 0.000000 -0.169102 *MESH_VERTEXNORMAL 0 0.000000 0.707107 -0.707107 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 -0.707107 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 -0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.062500 0.218750 1.000000 *MESH_TVERT 1 0.093750 0.218750 1.000000 *MESH_TVERT 2 0.093750 0.031250 1.000000 *MESH_TVERT 3 0.062500 0.031250 1.000000 *MESH_TVERT 4 0.125000 0.218750 1.000000 *MESH_TVERT 5 0.125000 0.031250 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 2 4 1 *MESH_TFACE 3 2 5 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf36" *NODE_TM { *NODE_NAME "mat2model0surf36" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 17 *MESH_NUMFACES 12 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -45.000000 4.750000 135.250000 *MESH_VERTEX 1 -45.000000 1.000000 124.000000 *MESH_VERTEX 2 -48.000000 0.000000 124.000000 *MESH_VERTEX 3 -48.000000 4.000000 136.000000 *MESH_VERTEX 4 -51.000000 4.750000 135.250000 *MESH_VERTEX 5 -51.000000 1.000000 124.000000 *MESH_VERTEX 6 -51.000000 1.000000 124.000031 *MESH_VERTEX 7 -48.000000 0.000000 -72.000000 *MESH_VERTEX 8 -45.000000 1.000000 124.000031 *MESH_VERTEX 9 -45.000000 1.000000 -72.000000 *MESH_VERTEX 10 -48.000000 0.000000 -72.000000 *MESH_VERTEX 11 -45.000000 1.000000 -72.000000 *MESH_VERTEX 12 -45.000000 4.750000 -83.250000 *MESH_VERTEX 13 -48.000000 4.000000 -84.000000 *MESH_VERTEX 14 -51.000000 1.000000 -72.000000 *MESH_VERTEX 15 -51.000000 4.750000 -83.250000 *MESH_VERTEX 16 -51.000000 1.000000 -72.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.169102 0.000000 -0.985599 *MESH_FACENORMAL 1 0.707107 0.000000 -0.707107 *MESH_FACENORMAL 2 -0.707107 0.000000 -0.707107 *MESH_FACENORMAL 3 0.985599 0.000000 -0.169102 *MESH_FACENORMAL 4 -0.707107 0.000000 0.707107 *MESH_FACENORMAL 5 -0.985599 0.000000 -0.169102 *MESH_FACENORMAL 6 -0.967538 0.000000 0.252725 *MESH_FACENORMAL 7 0.050710 0.189252 0.980618 *MESH_FACENORMAL 8 0.000000 -0.707107 -0.707107 *MESH_FACENORMAL 9 0.654654 -0.534522 -0.534522 *MESH_FACENORMAL 10 0.398256 0.648611 0.648611 *MESH_FACENORMAL 11 -0.852803 0.369274 0.369274 *MESH_VERTEXNORMAL 0 0.816497 -0.408248 0.408248 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 0.707107 *MESH_VERTEXNORMAL 4 -0.816497 -0.408248 0.408248 *MESH_VERTEXNORMAL 5 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 6 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 7 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 8 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 9 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 10 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 11 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 12 0.816497 -0.408248 -0.408248 *MESH_VERTEXNORMAL 13 0.000000 -0.707107 -0.707107 *MESH_VERTEXNORMAL 14 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 15 -0.816497 -0.408248 -0.408248 *MESH_VERTEXNORMAL 16 -0.707107 -0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 2 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 2 B: 7 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 7 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 6 B: 14 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 8 A: 10 B: 12 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 9 A: 10 B: 13 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 10 A: 10 B: 15 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 11 A: 10 B: 16 C: 15 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 17 *MESH_TVERTLIST { *MESH_TVERT 0 0.062500 0.125000 1.000000 *MESH_TVERT 1 0.062500 0.218750 1.000000 *MESH_TVERT 2 0.093750 0.218750 1.000000 *MESH_TVERT 3 0.093750 0.125000 1.000000 *MESH_TVERT 4 0.125000 0.125000 1.000000 *MESH_TVERT 5 0.125000 0.218750 1.000000 *MESH_TVERT 6 0.062500 0.218750 1.000000 *MESH_TVERT 7 0.093750 0.031250 1.000000 *MESH_TVERT 8 0.125000 0.218750 1.000000 *MESH_TVERT 9 0.125000 0.031250 1.000000 *MESH_TVERT 10 0.093750 0.218750 1.000000 *MESH_TVERT 11 0.125000 0.218750 1.000000 *MESH_TVERT 12 0.125000 0.125000 1.000000 *MESH_TVERT 13 0.093750 0.125000 1.000000 *MESH_TVERT 14 0.062500 0.031250 1.000000 *MESH_TVERT 15 0.062500 0.125000 1.000000 *MESH_TVERT 16 0.062500 0.218750 1.000000 } *MESH_NUMTVFACES 12 *MESH_TFACELIST { *MESH_TFACE 0 0 3 2 *MESH_TFACE 1 2 3 4 *MESH_TFACE 2 0 2 1 *MESH_TFACE 3 2 4 5 *MESH_TFACE 4 2 6 7 *MESH_TFACE 5 2 7 8 *MESH_TFACE 6 7 9 8 *MESH_TFACE 7 6 14 7 *MESH_TFACE 8 10 12 11 *MESH_TFACE 9 10 13 12 *MESH_TFACE 10 10 15 13 *MESH_TFACE 11 10 16 15 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf37" *NODE_TM { *NODE_NAME "mat2model0surf37" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 48.000000 0.000000 104.000000 *MESH_VERTEX 1 -48.000000 1.000000 107.000000 *MESH_VERTEX 2 48.000000 1.000000 107.000000 *MESH_VERTEX 3 -48.000000 0.000000 104.000000 *MESH_VERTEX 4 -48.000000 1.000000 101.000000 *MESH_VERTEX 5 48.000000 1.000000 101.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 0.000000 -0.707107 *MESH_FACENORMAL 1 -0.577350 0.000000 -0.816497 *MESH_FACENORMAL 2 0.707107 0.000000 -0.707107 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 0.707107 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 0.707107 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 -0.707107 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 -0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 0 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.156250 0.031250 1.000000 *MESH_TVERT 1 0.187500 0.218750 1.000000 *MESH_TVERT 2 0.187500 0.031250 1.000000 *MESH_TVERT 3 0.156250 0.218750 1.000000 *MESH_TVERT 4 0.125000 0.218750 1.000000 *MESH_TVERT 5 0.125000 0.031250 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 4 0 3 *MESH_TFACE 3 4 5 0 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf38" *NODE_TM { *NODE_NAME "mat2model0surf38" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 48.000000 0.000000 56.000000 *MESH_VERTEX 1 -48.000000 1.000000 59.000000 *MESH_VERTEX 2 48.000000 1.000000 59.000000 *MESH_VERTEX 3 -48.000000 0.000000 56.000000 *MESH_VERTEX 4 -48.000000 1.000000 53.000000 *MESH_VERTEX 5 48.000000 1.000000 53.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 0.000000 -0.707107 *MESH_FACENORMAL 1 -0.577350 0.000000 -0.816497 *MESH_FACENORMAL 2 0.707107 0.000000 -0.707107 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 0.707107 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 0.707107 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 -0.707107 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 -0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 0 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.156250 0.031250 1.000000 *MESH_TVERT 1 0.187500 0.218750 1.000000 *MESH_TVERT 2 0.187500 0.031250 1.000000 *MESH_TVERT 3 0.156250 0.218750 1.000000 *MESH_TVERT 4 0.125000 0.218750 1.000000 *MESH_TVERT 5 0.125000 0.031250 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 4 0 3 *MESH_TFACE 3 4 5 0 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf39" *NODE_TM { *NODE_NAME "mat2model0surf39" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 48.000000 0.000000 12.000000 *MESH_VERTEX 1 -48.000000 1.000000 15.000000 *MESH_VERTEX 2 48.000000 1.000000 15.000000 *MESH_VERTEX 3 -48.000000 0.000000 12.000000 *MESH_VERTEX 4 -48.000000 1.000000 9.000000 *MESH_VERTEX 5 48.000000 1.000000 9.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 0.000000 -0.707107 *MESH_FACENORMAL 1 -0.577350 0.000000 -0.816497 *MESH_FACENORMAL 2 0.707107 0.000000 -0.707107 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 0.707107 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 0.707107 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 -0.707107 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 -0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 0 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.156250 0.031250 1.000000 *MESH_TVERT 1 0.187500 0.218750 1.000000 *MESH_TVERT 2 0.187500 0.031250 1.000000 *MESH_TVERT 3 0.156250 0.218750 1.000000 *MESH_TVERT 4 0.125000 0.218750 1.000000 *MESH_TVERT 5 0.125000 0.031250 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 4 0 3 *MESH_TFACE 3 4 5 0 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf40" *NODE_TM { *NODE_NAME "mat2model0surf40" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 48.000000 0.000000 -36.000000 *MESH_VERTEX 1 -48.000000 1.000000 -33.000000 *MESH_VERTEX 2 48.000000 1.000000 -33.000000 *MESH_VERTEX 3 -48.000000 0.000000 -36.000000 *MESH_VERTEX 4 -48.000000 1.000000 -39.000000 *MESH_VERTEX 5 48.000000 1.000000 -39.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 0.000000 -0.707107 *MESH_FACENORMAL 1 -0.577350 0.000000 -0.816497 *MESH_FACENORMAL 2 0.707107 0.000000 -0.707107 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 0.707107 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 0.707107 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 -0.707107 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 -0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 0 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.156250 0.031250 1.000000 *MESH_TVERT 1 0.187500 0.218750 1.000000 *MESH_TVERT 2 0.187500 0.031250 1.000000 *MESH_TVERT 3 0.156250 0.218750 1.000000 *MESH_TVERT 4 0.125000 0.218750 1.000000 *MESH_TVERT 5 0.125000 0.031250 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 4 0 3 *MESH_TFACE 3 4 5 0 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf41" *NODE_TM { *NODE_NAME "mat2model0surf41" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 29 *MESH_NUMFACES 20 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -52.000000 16.000000 136.000000 *MESH_VERTEX 1 -51.000000 9.250000 130.750000 *MESH_VERTEX 2 -51.000000 16.000000 133.000000 *MESH_VERTEX 3 -52.000000 7.000000 133.000000 *MESH_VERTEX 4 -51.000000 4.750000 135.250000 *MESH_VERTEX 5 -52.000000 4.000000 124.000000 *MESH_VERTEX 6 -51.000000 7.000000 124.000000 *MESH_VERTEX 7 -51.000000 1.000000 124.000000 *MESH_VERTEX 8 -52.000000 4.000000 -72.000000 *MESH_VERTEX 9 -52.000000 4.000000 124.000031 *MESH_VERTEX 10 -51.000000 1.000000 124.000031 *MESH_VERTEX 11 -51.000000 16.000000 139.000000 *MESH_VERTEX 12 -51.000000 7.000000 124.000031 *MESH_VERTEX 13 -52.000000 4.000000 124.000031 *MESH_VERTEX 14 -52.000000 4.000000 -72.000000 *MESH_VERTEX 15 -51.000000 7.000000 -72.000000 *MESH_VERTEX 16 -51.000000 9.250000 -78.750000 *MESH_VERTEX 17 -51.000000 7.000000 -72.000000 *MESH_VERTEX 18 -52.000000 4.000000 -72.000000 *MESH_VERTEX 19 -52.000000 7.000000 -81.000000 *MESH_VERTEX 20 -52.000000 4.000000 -72.000000 *MESH_VERTEX 21 -51.000000 4.750000 -83.250000 *MESH_VERTEX 22 -52.000000 7.000000 -81.000000 *MESH_VERTEX 23 -51.000000 1.000000 -72.000000 *MESH_VERTEX 24 -51.000000 1.000000 -72.000000 *MESH_VERTEX 25 -52.000000 16.000000 -84.000000 *MESH_VERTEX 26 -52.000000 16.000000 -84.000000 *MESH_VERTEX 27 -51.000000 16.000000 -87.000000 *MESH_VERTEX 28 -51.000000 16.000000 -81.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.577350 0.000000 -0.816497 *MESH_FACENORMAL 1 0.707107 0.000000 -0.707107 *MESH_FACENORMAL 2 -0.707107 0.000000 -0.707107 *MESH_FACENORMAL 3 0.707107 0.000000 -0.707107 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000 *MESH_FACENORMAL 5 1.000000 0.000000 0.000000 *MESH_FACENORMAL 6 0.000000 -0.707107 -0.707107 *MESH_FACENORMAL 7 0.577350 0.000000 0.816497 *MESH_FACENORMAL 8 -0.979630 -0.141996 -0.141996 *MESH_FACENORMAL 9 -0.909847 0.245104 -0.334818 *MESH_FACENORMAL 10 1.000000 0.000000 0.000000 *MESH_FACENORMAL 11 0.852803 0.369274 0.369274 *MESH_FACENORMAL 12 -0.979630 0.141996 0.141996 *MESH_FACENORMAL 13 -0.980489 -0.116115 0.158616 *MESH_FACENORMAL 14 -0.968100 0.177175 0.177175 *MESH_FACENORMAL 15 -0.459701 0.627963 0.627963 *MESH_FACENORMAL 16 0.707107 -0.707107 0.000000 *MESH_FACENORMAL 17 0.707107 -0.707107 0.000000 *MESH_FACENORMAL 18 0.707107 -0.707107 0.000000 *MESH_FACENORMAL 19 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 -0.816497 0.408248 -0.408248 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 4 -0.816497 -0.408248 0.408248 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 6 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 7 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 8 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 9 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 10 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 11 -0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 12 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 13 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 14 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 15 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 16 -0.816497 0.408248 0.408248 *MESH_VERTEXNORMAL 17 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 18 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 19 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 20 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 21 -0.816497 -0.408248 -0.408248 *MESH_VERTEXNORMAL 22 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 23 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 24 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 25 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 26 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 27 -0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 28 -0.707107 0.000000 0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 1 B: 5 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 1 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 3 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 0 B: 4 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 8 A: 8 B: 10 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 9 A: 8 B: 23 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 10 A: 12 B: 14 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 11 A: 12 B: 15 C: 14 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 12 A: 16 B: 18 C: 17 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 13 A: 16 B: 19 C: 18 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 14 A: 16 B: 25 C: 19 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 15 A: 16 B: 28 C: 25 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 16 A: 20 B: 22 C: 21 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 17 A: 20 B: 21 C: 24 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 18 A: 21 B: 22 C: 26 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 19 A: 21 B: 26 C: 27 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 29 *MESH_TVERTLIST { *MESH_TVERT 0 0.156250 0.031250 1.000000 *MESH_TVERT 1 0.187500 0.125000 1.000000 *MESH_TVERT 2 0.187500 0.031250 1.000000 *MESH_TVERT 3 0.156250 0.125000 1.000000 *MESH_TVERT 4 0.125000 0.125000 1.000000 *MESH_TVERT 5 0.156250 0.218750 1.000000 *MESH_TVERT 6 0.187500 0.218750 1.000000 *MESH_TVERT 7 0.125000 0.218750 1.000000 *MESH_TVERT 8 0.031250 0.031250 1.000000 *MESH_TVERT 9 0.031250 0.218750 1.000000 *MESH_TVERT 10 0.062500 0.218750 1.000000 *MESH_TVERT 11 0.125000 0.031250 1.000000 *MESH_TVERT 12 0.250000 0.218750 1.000000 *MESH_TVERT 13 0.281250 0.218750 1.000000 *MESH_TVERT 14 0.281250 0.031250 1.000000 *MESH_TVERT 15 0.250000 0.031250 1.000000 *MESH_TVERT 16 0.250000 0.125000 1.000000 *MESH_TVERT 17 0.250000 0.218750 1.000000 *MESH_TVERT 18 0.281250 0.218750 1.000000 *MESH_TVERT 19 0.281250 0.125000 1.000000 *MESH_TVERT 20 0.031250 0.218750 1.000000 *MESH_TVERT 21 0.062500 0.125000 1.000000 *MESH_TVERT 22 0.031250 0.125000 1.000000 *MESH_TVERT 23 0.062500 0.031250 1.000000 *MESH_TVERT 24 0.062500 0.218750 1.000000 *MESH_TVERT 25 0.281250 0.031250 1.000000 *MESH_TVERT 26 0.031250 0.031250 1.000000 *MESH_TVERT 27 0.062500 0.031250 1.000000 *MESH_TVERT 28 0.250000 0.031250 1.000000 } *MESH_NUMTVFACES 20 *MESH_TFACELIST { *MESH_TFACE 0 0 1 3 *MESH_TFACE 1 1 5 3 *MESH_TFACE 2 0 2 1 *MESH_TFACE 3 0 3 4 *MESH_TFACE 4 1 6 5 *MESH_TFACE 5 3 5 4 *MESH_TFACE 6 0 4 11 *MESH_TFACE 7 4 5 7 *MESH_TFACE 8 8 10 9 *MESH_TFACE 9 8 23 10 *MESH_TFACE 10 12 14 13 *MESH_TFACE 11 12 15 14 *MESH_TFACE 12 16 18 17 *MESH_TFACE 13 16 19 18 *MESH_TFACE 14 16 25 19 *MESH_TFACE 15 16 28 25 *MESH_TFACE 16 20 22 21 *MESH_TFACE 17 20 21 24 *MESH_TFACE 18 21 22 26 *MESH_TFACE 19 21 26 27 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 }